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Refactor qmake SUBDIRS structure
The big swift.pro is refactored by the correct usage of SUBDIRS template. The following additional changes are made: - Removed '_' from all targets and folder names - Aligned parent folder and target name refs #461
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/* Copyright (C) 2015
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKSIMPLUGIN_SIMCONNECT_SETTINGS_COMPONENT_H
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#define BLACKSIMPLUGIN_SIMCONNECT_SETTINGS_COMPONENT_H
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#include <QFrame>
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#include <QScopedPointer>
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#include "blackgui/components/enableforruntime.h"
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namespace Ui {
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class CSimConnectSettingsComponent;
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}
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namespace BlackSimPlugin
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{
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namespace Fsx
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{
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/**
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* A component that gathers all SimConnect-related settings.
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*/
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class CSimConnectSettingsComponent : public QFrame, public BlackGui::Components::CEnableForRuntime
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{
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Q_OBJECT
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public:
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//! Ctor
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explicit CSimConnectSettingsComponent(QWidget *parent = nullptr);
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//! Dtor
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~CSimConnectSettingsComponent();
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private slots:
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//! Open simConnect.cfg using default application
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void openSimConnectCfgFile();
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//! Delete simConnect.cfg file
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void deleteSimConnectCfgFile();
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//! Check whether the simConnect.cfg file exists
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void checkSimConnectCfgFile();
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//! Test the SimConnect connectivity
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void testSimConnectConnection();
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//! Save a simconnect.cfg file for FSX
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void saveSimConnectCfgFile();
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private:
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QScopedPointer<Ui::CSimConnectSettingsComponent> ui;
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};
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}
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}
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#endif // guard
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