refs #585, improved FS utils

* added registry keys and support for P3D and steam
* only determine paths once (static const)
This commit is contained in:
Klaus Basan
2016-06-11 02:16:52 +02:00
parent a848d2ce68
commit 80ee210701
2 changed files with 192 additions and 65 deletions

View File

@@ -8,6 +8,7 @@
*/
#include "blackconfig/buildconfig.h"
#include "blackcore/application.h"
#include "blackmisc/simulation/fscommon/fscommonutil.h"
#include <QDir>
@@ -19,6 +20,11 @@
using namespace BlackConfig;
using namespace BlackMisc;
using namespace BlackCore;
//
// all FSX/P3D keys: http://www.fsdeveloper.com/forum/threads/registry-keys-fsx-fsx-se-p3dv1-p3dv2.432633/
//
namespace BlackMisc
{
@@ -28,7 +34,7 @@ namespace BlackMisc
{
using FsRegistryPathPair = QList<QPair<QString, QString>>;
QString CFsCommonUtil::fsxDirFromRegistry()
QString fsxDirFromRegistryImpl()
{
QString fsxPath;
if (CBuildConfig::isCompiledWithFsxSupport())
@@ -36,7 +42,9 @@ namespace BlackMisc
FsRegistryPathPair fsxRegistryPathPairs =
{
{ QStringLiteral("HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft Games\\Flight Simulator\\10.0"), QStringLiteral("AppPath") },
{ QStringLiteral("HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Microsoft Games\\Flight Simulator\\10.0"), QStringLiteral("AppPath") }
{ QStringLiteral("HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft Games\\Flight Simulator - Steam Edition\\10.0"), QStringLiteral("AppPath") },
{ QStringLiteral("HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Microsoft Games\\Flight Simulator\\10.0"), QStringLiteral("SetupPath") },
{ QStringLiteral("HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft Games\\Flight simulator\\10.0"), QStringLiteral("SetupPath") }
};
for (const auto &registryPair : fsxRegistryPathPairs)
@@ -50,39 +58,61 @@ namespace BlackMisc
return fsxPath;
}
QString CFsCommonUtil::fsxDir()
const QString &CFsCommonUtil::fsxDirFromRegistry()
{
QString dir(fsxDirFromRegistry());
if (!dir.isEmpty()) { return dir; }\
//! \todo allow to read a user defined value from settings
return "P:/FlightSimulatorX (MSI)";
}
QString CFsCommonUtil::p3dDir()
{
//! \todo P3D resolution
return fsxDir();
}
QString CFsCommonUtil::fsxSimObjectsDirFromRegistry()
{
QString fsxPath = fsxDirFromRegistry();
if (fsxPath.isEmpty()) { return ""; }
fsxPath = QDir(fsxPath).filePath("SimObjects");
static const QString fsxPath(fsxDirFromRegistryImpl());
return fsxPath;
}
QString CFsCommonUtil::fsxSimObjectsDir()
QString fsxDirImpl()
{
QString dir(fsxSimObjectsDirFromRegistry());
QString dir(CFsCommonUtil::fsxDirFromRegistry());
if (!dir.isEmpty()) { return dir; }
//! \todo allow to read a user defined value from settings
return "P:/FSX (MSI)/SimObjects"; // "p:/temp/SimObjects"
QStringList someDefaultDirs(
{
"C:/Program Files (x86)/Microsoft Games/Microsoft Flight Simulator X",
"C:/FSX"
});
if (!CBuildConfig::isShippedVersion())
{
someDefaultDirs.push_back("P:/FSX (MSI)");
}
return CFileUtils::findFirstExisting(someDefaultDirs);
}
const QStringList &CFsCommonUtil::fsxSimObjectsExcludeDirectories()
const QString &CFsCommonUtil::fsxDir()
{
static const QString dir(fsxDirImpl());
return dir;
}
QString fsxSimObjectsDirFromRegistryImpl()
{
const QString fsxPath = CFsCommonUtil::fsxDirFromRegistry();
if (fsxPath.isEmpty()) { return ""; }
return QDir(fsxPath).filePath("SimObjects");
}
const QString &CFsCommonUtil::fsxSimObjectsDirFromRegistry()
{
static const QString fsxPath(fsxDirFromRegistry());
return fsxPath;
}
QString fsxSimObjectsDirImpl()
{
QString dir(CFsCommonUtil::fsxDir());
if (dir.isEmpty()) { return ""; }
return QDir(dir).filePath("SimObjects");
}
const QString &CFsCommonUtil::fsxSimObjectsDir()
{
static const QString dir(fsxSimObjectsDirImpl());
return dir;
}
const QStringList &CFsCommonUtil::fsxSimObjectsExcludeDirectoryPatterns()
{
static const QStringList exclude
{
@@ -94,18 +124,85 @@ namespace BlackMisc
return exclude;
}
QString CFsCommonUtil::p3dSimObjectsDir()
QString p3dDirFromRegistryImpl()
{
//! \todo P3D resolution
return fsxSimObjectsDir();
QString p3dPath;
if (CBuildConfig::isCompiledWithP3DSupport())
{
FsRegistryPathPair p3dRegistryPathPairs =
{
{ QStringLiteral("HKEY_CURRENT_USER\\Software\\Lockheed Martin\\Prepar3d v3"), QStringLiteral("AppPath") },
{ QStringLiteral("HKEY_CURRENT_USER\\Software\\Lockheed Martin\\Prepar3d v2"), QStringLiteral("AppPath") },
{ QStringLiteral("HKEY_CURRENT_USER\\Software\\LockheedMartin\\Prepar3d"), QStringLiteral("AppPath") }
};
for (const auto &registryPair : p3dRegistryPathPairs)
{
QSettings p3dRegistry(registryPair.first, QSettings::NativeFormat);
p3dPath = p3dRegistry.value(registryPair.second).toString().trimmed();
if (!p3dPath.isEmpty()) break;
}
}
return p3dPath;
}
const QStringList &CFsCommonUtil::p3dSimObjectsExcludeDirectories()
const QString &CFsCommonUtil::p3dDirFromRegistry()
{
return fsxSimObjectsExcludeDirectories();
static const QString p3dPath(p3dDirFromRegistryImpl());
return p3dPath;
}
QString CFsCommonUtil::fs9DirFromRegistry()
QString p3dDirImpl()
{
QString dir(CFsCommonUtil::p3dDirFromRegistry());
if (!dir.isEmpty()) { return dir; }
const QStringList someDefaultDirs(
{
"C:/Program Files (x86)/Lockheed Martin/Prepar3D v3",
"C:/Program Files (x86)/Lockheed Martin/Prepar3D v2",
"C:/Program Files (x86)/Lockheed Martin/Prepar3D"
});
return CFileUtils::findFirstExisting(someDefaultDirs);
}
const QString &CFsCommonUtil::p3dDir()
{
static const QString dir(p3dDirImpl());
return dir;
}
QString p3dSimObjectsDirFromRegistryImpl()
{
const QString p3dPath = CFsCommonUtil::p3dDirFromRegistry();
if (p3dPath.isEmpty()) { return ""; }
return QDir(p3dPath).filePath("SimObjects");
}
const QString &CFsCommonUtil::p3dSimObjectsDirFromRegistry()
{
static const QString p3dPath(p3dDirFromRegistry());
return p3dPath;
}
QString p3dSimObjectsDirImpl()
{
QString dir(CFsCommonUtil::p3dDir());
if (dir.isEmpty()) { return ""; }
return QDir(dir).filePath("SimObjects");
}
const QString &CFsCommonUtil::p3dSimObjectsDir()
{
static const QString dir(p3dSimObjectsDirImpl());
return dir;
}
const QStringList &CFsCommonUtil::p3dSimObjectsExcludeDirectoryPatterns()
{
return fsxSimObjectsExcludeDirectoryPatterns();
}
QString fs9DirFromRegistryImpl()
{
QString fs9Path;
if (CBuildConfig::isCompiledWithFs9Support())
@@ -127,37 +224,62 @@ namespace BlackMisc
return fs9Path;
}
QString CFsCommonUtil::fs9Dir()
const QString &CFsCommonUtil::fs9DirFromRegistry()
{
QString dir(fs9DirFromRegistry());
if (!dir.isEmpty()) { return dir; }
//! \todo hardcoded sim parts should come from settings
return "C:/Flight Simulator 9";
static const QString fs9Path(fs9DirFromRegistryImpl());
return fs9Path;
}
QString CFsCommonUtil::fs9AircraftDirFromRegistry()
QString fs9DirImpl()
{
QString fs9Path = fs9DirFromRegistry();
QString dir(CFsCommonUtil::fs9DirFromRegistry());
if (!dir.isEmpty()) { return dir; }
const QStringList someDefaultDirs(
{
"C:/Flight Simulator 9",
"C:/FS9"
});
return CFileUtils::findFirstExisting(someDefaultDirs);
}
const QString &CFsCommonUtil::fs9Dir()
{
static const QString v(fs9DirImpl());
return v;
}
QString fs9AircraftDirFromRegistryImpl()
{
QString fs9Path = CFsCommonUtil::fs9DirFromRegistry();
if (fs9Path.isEmpty()) { return ""; }
fs9Path = QDir(fs9Path).filePath("Aircraft");
return fs9Path;
}
QString CFsCommonUtil::fs9AircraftDir()
const QString &CFsCommonUtil::fs9AircraftDirFromRegistry()
{
const QString dir(fs9AircraftDirFromRegistry());
if (!dir.isEmpty()) { return dir; }
//! \todo hardcoded sim parts should come from settings
return "C:/Flight Simulator 9/Aircraft";
static const QString v(fs9AircraftDirFromRegistryImpl());
return v;
}
const QStringList &CFsCommonUtil::fs9AircraftObjectsExcludeDirectories()
QString fs9AircraftDirImpl()
{
const QString dir(CFsCommonUtil::fs9Dir());
if (dir.isEmpty()) { return ""; }
return QDir(dir).filePath("Aircraft");
}
const QString &CFsCommonUtil::fs9AircraftDir()
{
static const QString dir(fs9AircraftDirImpl());
return dir;
}
const QStringList &CFsCommonUtil::fs9AircraftObjectsExcludeDirectoryPatterns()
{
static const QStringList exclude;
return exclude;
}
} // namespace
} // namespace
} // namespace

View File

@@ -32,45 +32,50 @@ namespace BlackMisc
CFsCommonUtil() = delete;
//! FSX directory obtained from registry
static QString fsxDirFromRegistry();
static const QString &fsxDirFromRegistry();
//! FSX directory from different sources
static QString fsxDir();
//! P3D directory from different sources
static QString p3dDir();
static const QString &fsxDir();
//! FSX's simObject directory from registry
static QString fsxSimObjectsDirFromRegistry();
static const QString &fsxSimObjectsDirFromRegistry();
//! FSX's sim object dir, resolved from multiple sources
static QString fsxSimObjectsDir();
//! FSX's simobject dir, resolved from multiple sources
static const QString &fsxSimObjectsDir();
//! Exclude directories for simObjects
static const QStringList &fsxSimObjectsExcludeDirectories();
static const QStringList &fsxSimObjectsExcludeDirectoryPatterns();
//! P3D directory obtained from registry
static const QString &p3dDirFromRegistry();
//! P3D directory from different sources
static const QString &p3dDir();
//! P3D's simObject directory from registry
static const QString &p3dSimObjectsDirFromRegistry();
//! P3D's sim object dir, resolved from multiple sources
static QString p3dSimObjectsDir();
static const QString &p3dSimObjectsDir();
//! Exclude directories for simObjects
static const QStringList &p3dSimObjectsExcludeDirectories();
static const QStringList &p3dSimObjectsExcludeDirectoryPatterns();
//! FS9 directory obtained from registry
static QString fs9DirFromRegistry();
static const QString &fs9DirFromRegistry();
//! FS9 directory obtained from multiple sources
static QString fs9Dir();
static const QString &fs9Dir();
//! FS9's aircraft directory from registry
static QString fs9AircraftDirFromRegistry();
static const QString &fs9AircraftDirFromRegistry();
//! FS9's aircraft directory
static QString fs9AircraftDir();
static const QString &fs9AircraftDir();
//! Exclude directories for aircraft objects
static const QStringList &fs9AircraftObjectsExcludeDirectories();
static const QStringList &fs9AircraftObjectsExcludeDirectoryPatterns();
};
} // namespace
} // namespace
} // namespace