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https://github.com/swift-project/pilotclient.git
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Validate simulator info for model (used for quick mapping wizard)
This commit is contained in:
committed by
Mat Sutcliffe
parent
3d563d9e7d
commit
88e82404e2
@@ -220,6 +220,16 @@ namespace BlackMisc
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return e;
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return e;
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}
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}
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CStatusMessage CSimulatorInfo::validateSimulatorsForModel() const
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{
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CStatusMessage m(this);
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if (!this->isAnySimulator()) { return m.validationError(u"No simulator"); }
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if (this->isMicrosoftOrPrepare3DSimulator() && this->isXPlane()) { return m.validationError(u"Cannot combine XPlane and FS simulators"); }
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if (this->isMicrosoftOrPrepare3DSimulator() && this->isFG()) { return m.validationError(u"Cannot combine FG and FS simulators"); }
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if (this->isXPlane() && this->isFG()) { return m.validationError(u"Cannot combine FG and XPlane simulators"); }
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return m.info(u"Simulators OK for model");
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}
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CSimulatorInfo::Simulator CSimulatorInfo::boolToFlag(bool fsx, bool fs9, bool xp, bool p3d, bool fg)
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CSimulatorInfo::Simulator CSimulatorInfo::boolToFlag(bool fsx, bool fs9, bool xp, bool p3d, bool fg)
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{
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{
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Simulator s = fsx ? FSX : None;
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Simulator s = fsx ? FSX : None;
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@@ -11,10 +11,11 @@
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#ifndef BLACKMISC_SIMULATION_SIMULATORINFO_H
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#ifndef BLACKMISC_SIMULATION_SIMULATORINFO_H
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#define BLACKMISC_SIMULATION_SIMULATORINFO_H
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#define BLACKMISC_SIMULATION_SIMULATORINFO_H
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#include "blackmisc/blackmiscexport.h"
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#include "blackmisc/statusmessage.h"
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#include "blackmisc/metaclass.h"
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#include "blackmisc/metaclass.h"
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#include "blackmisc/propertyindex.h"
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#include "blackmisc/propertyindex.h"
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#include "blackmisc/valueobject.h"
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#include "blackmisc/valueobject.h"
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#include "blackmisc/blackmiscexport.h"
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#include <QFlag>
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#include <QFlag>
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#include <QFlags>
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#include <QFlags>
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@@ -167,6 +168,9 @@ namespace BlackMisc
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//! To plugin indentifier, empty string if not single simulator
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//! To plugin indentifier, empty string if not single simulator
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const QString &toPluginIdentifier() const;
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const QString &toPluginIdentifier() const;
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//! Validate simulators for an aircraft model
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CStatusMessage validateSimulatorsForModel() const;
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//! Bool flags to enum
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//! Bool flags to enum
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static Simulator boolToFlag(bool isFSX, bool isFS9, bool xp, bool isP3D, bool fg);
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static Simulator boolToFlag(bool isFSX, bool isFS9, bool xp, bool isP3D, bool fg);
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