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refs #338 Using CLogPattern for subscribing to log messages and selectively enabling console output.
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@@ -298,7 +298,6 @@ bool MainWindow::isContextAudioAvailableCheck()
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void MainWindow::ps_displayStatusMessageInGui(const CStatusMessage &statusMessage)
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{
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if (statusMessage.isRedundant()) return;
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if (statusMessage.getSeverity() == CStatusMessage::SeverityDebug) return;
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if (statusMessage.wasHandledBy(this)) return;
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statusMessage.markAsHandledBy(this);
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@@ -313,7 +312,6 @@ void MainWindow::ps_displayStatusMessageInGui(const CStatusMessage &statusMessag
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this->ui->comp_MainInfoArea->getLogComponent()->appendStatusMessageToList(statusMessage);
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// display overlay for errors, but not for validation
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// TODO smarter use of CLogCategoryHandler to dispatch different categories of message to different MainWindow slots
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if (statusMessage.getSeverity() == CStatusMessage::SeverityError && ! statusMessage.getCategories().contains(CLogCategory::validation()))
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{
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this->m_compInfoWindow->displayStatusMessage(statusMessage);
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