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[5.14.1] UI adjustments
* OS native check of screen resolution (Qt free, experimental) * changed rounding * use string for scale factor so we can use fractions as 2/3 * utility functions to clean numbers, parse fractions It looks like: * my WIN10 scaling is 250% * obviously swift rounds that to 3 (device ratio) * now using FLOOR policy down-rounding to 2 * rational: scaling up (scale factor) is better as down-scaling as the factors would be clearer * 2->3 1.5, but 3->2 means 0.66667
This commit is contained in:
committed by
Mat Sutcliffe
parent
52de67a72f
commit
8f4c4a249c
@@ -76,7 +76,8 @@ void SwiftGuiStd::init()
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sGui->initMainApplicationWidget(this);
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// experimental: avoid mic flickering
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if (CBuildConfig::isLocalDeveloperDebugBuild()) { BlackSound::occupyAudioInputDevice(); }
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// disabled for 5.14.1
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// if (CBuildConfig::isLocalDeveloperDebugBuild()) { BlackSound::occupyAudioInputDevice(); }
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// log messages
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m_logSubscriber.changeSubscription(CLogPattern().withSeverityAtOrAbove(CStatusMessage::SeverityInfo));
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