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[5.14.1] UI adjustments
* OS native check of screen resolution (Qt free, experimental) * changed rounding * use string for scale factor so we can use fractions as 2/3 * utility functions to clean numbers, parse fractions It looks like: * my WIN10 scaling is 250% * obviously swift rounds that to 3 (device ratio) * now using FLOOR policy down-rounding to 2 * rational: scaling up (scale factor) is better as down-scaling as the factors would be clearer * 2->3 1.5, but 3->2 means 0.66667
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committed by
Mat Sutcliffe
parent
52de67a72f
commit
8f4c4a249c
@@ -483,7 +483,7 @@ void CSwiftLauncher::startButtonPressed()
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{
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const QObject *sender = QObject::sender();
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const qreal scaleFactor = ui->comp_Scale->getScaleFactor();
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CGuiApplication::highDpiScreenSupport(scaleFactor);
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CGuiApplication::highDpiScreenSupport(QString::number(scaleFactor, 'f', 4));
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const Qt::KeyboardModifiers km = QGuiApplication::queryKeyboardModifiers();
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const bool shift = km.testFlag(Qt::ShiftModifier);
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