Dialog (no longer overlay frame) for new DB data

* allows to select the entities
* allows to consolidate
This commit is contained in:
Klaus Basan
2018-04-02 02:25:41 +02:00
parent f8d16555aa
commit 9192d13a6c
6 changed files with 470 additions and 51 deletions

View File

@@ -0,0 +1,75 @@
/* Copyright (C) 2018
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef DBLOADDATADIALOG_H
#define DBLOADDATADIALOG_H
#include "blackgui/blackguiexport.h"
#include "blackmisc/network/entityflags.h"
#include "blackmisc/simulation/data/modelcaches.h"
#include <QDialog>
#include <QScopedPointer>
#include <QStringListModel>
#include <QAbstractButton>
namespace Ui { class CDbLoadDataDialog; }
namespace BlackGui
{
namespace Components
{
/**
* Load data from DB as dialog
*/
class BLACKGUI_EXPORT CDbLoadDataDialog : public QDialog
{
Q_OBJECT
public:
//! Constructor
explicit CDbLoadDataDialog(QWidget *parent = nullptr);
//! Destructor
virtual ~CDbLoadDataDialog();
//! Newer or empty entities detected
bool newerOrEmptyEntitiesDetected(BlackMisc::Network::CEntityFlags::Entity loadEntities);
private:
QScopedPointer<Ui::CDbLoadDataDialog> ui;
BlackMisc::Network::CEntityFlags::Entity m_pendingEntities = BlackMisc::Network::CEntityFlags::NoEntity;
BlackMisc::Simulation::Data::CModelSetCaches m_sets { true, this }; //!< caches
BlackMisc::Simulation::Data::CModelCaches m_models { true, this }; //!< models
int m_pendingEntitiesCount = -1;
bool m_consolidating = false; //! currently consolidating
bool m_autoConsolidate = false;
//! The string list model
QStringListModel *entitiesModel() const;
//! All selected items
QStringList selectedEntities() const;
//! Button clicked
void onButtonClicked(QAbstractButton *button);
//! Data have been read
void onDataRead(BlackMisc::Network::CEntityFlags::Entity entity, BlackMisc::Network::CEntityFlags::ReadState state, int number);
//! Dialog rejected
void onRejected();
//! Consolidate
void consolidate();
};
} // ns
} // ns
#endif // guard