refs #921, renaming follow ups

This commit is contained in:
Klaus Basan
2017-03-29 02:14:53 +02:00
committed by Mathew Sutcliffe
parent 0b29ef3f78
commit 929e2883d0
7 changed files with 9 additions and 9 deletions

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@@ -182,7 +182,7 @@ namespace BlackCore
{ {
CApplicationInfo::ApplicationMode mode; CApplicationInfo::ApplicationMode mode;
if (isRunningInDeveloperEnvironment()) { mode |= CApplicationInfo::Developer; } if (isRunningInDeveloperEnvironment()) { mode |= CApplicationInfo::Developer; }
if (CBuildConfig::isBetaTest()) { mode |= CApplicationInfo::BetaTest; } if (CBuildConfig::isDevBranch()) { mode |= CApplicationInfo::BetaTest; }
return { CApplication::getSwiftApplication(), mode, QCoreApplication::applicationFilePath(), CVersion::version(), CProcessInfo::currentProcess() }; return { CApplication::getSwiftApplication(), mode, QCoreApplication::applicationFilePath(), CVersion::version(), CProcessInfo::currentProcess() };
} }
@@ -218,7 +218,7 @@ namespace BlackCore
const QString &CApplication::getApplicationNameVersionBetaDev() const const QString &CApplication::getApplicationNameVersionBetaDev() const
{ {
static const QString s(QCoreApplication::instance()->applicationName() + " " + this->versionStringDevBetaInfo()); static const QString s(QCoreApplication::instance()->applicationName() + " " + this->versionStringDetailed());
return s; return s;
} }
@@ -476,7 +476,7 @@ namespace BlackCore
{ {
const QString env = const QString env =
QLatin1String("Beta: ") % QLatin1String("Beta: ") %
boolToYesNo(CBuildConfig::isBetaTest()) % boolToYesNo(CBuildConfig::isDevBranch()) %
QLatin1String(" dev.env,: ") % QLatin1String(" dev.env,: ") %
boolToYesNo(isRunningInDeveloperEnvironment()) % boolToYesNo(isRunningInDeveloperEnvironment()) %
separator % separator %

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@@ -184,7 +184,7 @@ namespace BlackCore
this->m_network->presetServer(server); this->m_network->presetServer(server);
// Fall back to observer mode, if no simulator is available or not simulating // Fall back to observer mode, if no simulator is available or not simulating
if (CBuildConfig::isShippedVersion() && !this->getIContextSimulator()->isSimulatorSimulating()) if (CBuildConfig::isStableBranch() && !this->getIContextSimulator()->isSimulatorSimulating())
{ {
CLogMessage(this).info("No simulator connected or connected simulator not simulating. Falling back to observer mode"); CLogMessage(this).info("No simulator connected or connected simulator not simulating. Falling back to observer mode");
mode = INetwork::LoginAsObserver; mode = INetwork::LoginAsObserver;

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@@ -150,7 +150,7 @@ namespace BlackGui
CServerList otherServers(this->m_otherTrafficNetworkServers.getThreadLocal()); CServerList otherServers(this->m_otherTrafficNetworkServers.getThreadLocal());
// add a testserver when no servers can be loaded // add a testserver when no servers can be loaded
if (otherServers.isEmpty() && (sGui->isRunningInDeveloperEnvironment() || CBuildConfig::isBetaTest())) if (otherServers.isEmpty() && (sGui->isRunningInDeveloperEnvironment() || CBuildConfig::isDevBranch()))
{ {
otherServers.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers()); otherServers.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers());
CLogMessage(this).info("Added servers for testing"); CLogMessage(this).info("Added servers for testing");

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@@ -47,7 +47,7 @@ namespace BlackGui
this->tabBar()->setExpanding(false); this->tabBar()->setExpanding(false);
this->tabBar()->setUsesScrollButtons(true); this->tabBar()->setUsesScrollButtons(true);
this->setCurrentIndex(0); // 1st tab this->setCurrentIndex(0); // 1st tab
ui->comp_DataLoadOverview->showVisibleDbRefreshButtons(CBuildConfig::isDebugBuild() || CBuildConfig::isBetaTest()); ui->comp_DataLoadOverview->showVisibleDbRefreshButtons(CBuildConfig::isDebugBuild() || CBuildConfig::isDevBranch());
ui->comp_DataLoadOverview->showVisibleLoadAllButtons(false, false); ui->comp_DataLoadOverview->showVisibleLoadAllButtons(false, false);
connect(ui->comp_SettingsGuiGeneral, &CSettingsGuiComponent::changedWindowsOpacity, this, &CSettingsComponent::changedWindowsOpacity); connect(ui->comp_SettingsGuiGeneral, &CSettingsGuiComponent::changedWindowsOpacity, this, &CSettingsComponent::changedWindowsOpacity);

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@@ -61,7 +61,7 @@ namespace BlackGui
// add swift test servers in case we have no servers: // add swift test servers in case we have no servers:
// this is debug/bootstrap feature we can continue to test when something goes wrong // this is debug/bootstrap feature we can continue to test when something goes wrong
if (serverList.isEmpty() && (CBuildConfig::isBetaTest() || sGui->isRunningInDeveloperEnvironment())) if (serverList.isEmpty() && (CBuildConfig::isDevBranch() || sGui->isRunningInDeveloperEnvironment()))
{ {
serverList.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers()); serverList.push_back(sGui->getGlobalSetup().getFsdTestServersPlusHardcodedServers());
} }

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@@ -67,7 +67,7 @@ namespace BlackGui
void CLoginModeButtons::configureLoginModes() void CLoginModeButtons::configureLoginModes()
{ {
if(CBuildConfig::isShippedVersion() && !sGui->getIContextSimulator()->isSimulatorSimulating()) if(CBuildConfig::isStableBranch() && !sGui->getIContextSimulator()->isSimulatorSimulating())
{ {
// Disable pilot login modes // Disable pilot login modes
ui->rb_LoginNormal->setEnabled(false); ui->rb_LoginNormal->setEnabled(false);

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@@ -72,7 +72,7 @@ namespace BlackMisc
"C:/Program Files (x86)/Microsoft Games/Microsoft Flight Simulator X", "C:/Program Files (x86)/Microsoft Games/Microsoft Flight Simulator X",
"C:/FSX" "C:/FSX"
}); });
if (!CBuildConfig::isShippedVersion()) if (!CBuildConfig::isStableBranch())
{ {
// developer directories // developer directories
someDefaultDirs.push_back("P:/FSX (MSI)"); someDefaultDirs.push_back("P:/FSX (MSI)");