mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-05 17:35:34 +08:00
refs #431, infinite recursion in driver unload
* Trivial changes to avoid changedStatus signal when nothing changed * Do not reload plugin when already loaded
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@@ -35,6 +35,7 @@ namespace BlackCore
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IContextSimulator(mode, runtime),
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m_mapper(new QSignalMapper(this))
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{
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this->setObjectName("CContextSimulator");
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findSimulatorPlugins();
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// Maps listener instance
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connect(m_mapper, static_cast<void (QSignalMapper::*)(QObject *)>(&QSignalMapper::mapped), this, &CContextSimulator::ps_simulatorStarted);
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@@ -363,6 +364,12 @@ namespace BlackCore
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return false;
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}
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// Is the plugin already loaded?
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if (m_simulatorPlugin && m_simulatorPlugin->info == simulatorInfo)
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{
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return true;
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}
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ISimulatorFactory *factory = getSimulatorFactory(simulatorInfo);
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Q_ASSERT(factory);
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@@ -416,6 +423,7 @@ namespace BlackCore
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settingsChanged(static_cast<uint>(IContextSettings::SettingsSimulator));
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// try to connect
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//! \todo #417: we want to change this to connectTo, as the listener already checks the avialability of the simulator
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m_simulatorPlugin->simulator->asyncConnectTo();
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if (m_simulatorPlugin) // can be already nullptr if connectTo() is synchronous and fails
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@@ -541,25 +549,24 @@ namespace BlackCore
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void CContextSimulator::unloadSimulatorPlugin()
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{
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if (m_simulatorPlugin)
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{
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// depending on shutdown order, network might already have been deleted
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emit simulatorPluginChanged(CSimulatorPluginInfo());
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if (!m_simulatorPlugin) { return; }
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Q_ASSERT(this->getIContextNetwork());
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Q_ASSERT(this->getIContextNetwork()->isLocalObject());
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Q_ASSERT(m_simulatorPlugin->simulator);
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// depending on shutdown order, network might already have been deleted
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emit simulatorPluginChanged(CSimulatorPluginInfo());
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// unload and disconnect
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m_simulatorPlugin->simulator->unload();
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Q_ASSERT(this->getIContextNetwork());
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Q_ASSERT(this->getIContextNetwork()->isLocalObject());
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Q_ASSERT(m_simulatorPlugin->simulator);
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// disconnect signals
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this->disconnect(m_simulatorPlugin->simulator);
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// unload and disconnect
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m_simulatorPlugin->simulator->unload();
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m_simulatorPlugin->simulator->deleteLater();
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m_simulatorPlugin->simulator = nullptr;
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m_simulatorPlugin = nullptr;
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}
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// disconnect signals
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this->disconnect(m_simulatorPlugin->simulator);
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m_simulatorPlugin->simulator->deleteLater();
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m_simulatorPlugin->simulator = nullptr;
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m_simulatorPlugin = nullptr;
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}
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void CContextSimulator::ps_addRemoteAircraft(const CSimulatedAircraft &remoteAircraft)
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@@ -45,9 +45,13 @@ namespace BlackCore
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}
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}
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void ISimulator::emitSimulatorCombinedStatus()
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void ISimulator::emitSimulatorCombinedStatus(int oldStatus)
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{
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emit simulatorStatusChanged(getSimulatorStatus());
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int newStatus = getSimulatorStatus();
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if (oldStatus != newStatus)
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{
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emit simulatorStatusChanged(newStatus);
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}
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}
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ISimulatorListener::ISimulatorListener(QObject *parent) : QObject(parent)
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@@ -34,8 +34,8 @@ namespace BlackCore
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//! Interface to a simulator.
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class BLACKCORE_EXPORT ISimulator :
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public QObject,
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public BlackMisc::COriginatorAware
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public QObject,
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public BlackMisc::COriginatorAware
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{
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Q_OBJECT
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@@ -73,6 +73,7 @@ namespace BlackCore
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virtual bool connectTo() = 0;
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//! Connect asynchronously to simulator
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//! \deprecated #417
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virtual void asyncConnectTo() = 0;
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//! Disconnect from simulator
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@@ -226,8 +227,9 @@ namespace BlackCore
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virtual int physicallyRemoveAllRemoteAircraft() = 0;
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//! Emit the combined status
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//! \param oldStatus optionally one can capture and provide the old status for comparison. In case of equal status values no signal will be sent
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//! \sa simulatorStatusChanged;
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void emitSimulatorCombinedStatus();
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void emitSimulatorCombinedStatus(int oldStatus = -1);
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};
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//! Interface to a simulator listener.
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