Inject global weather grid to Flight Simulators via FSUIPC

In the short term FSUIPC is used for all MSFS simulators, but in the
mid term this will be superceded by the Simconnect Weather API.

refs #579
This commit is contained in:
Roland Winklmeier
2016-03-01 23:09:21 +01:00
parent 16315ec2ec
commit 99ab20bcc5
7 changed files with 238 additions and 4 deletions

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@@ -32,6 +32,7 @@ using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation::FsCommon;
using namespace BlackMisc::Weather;
using namespace BlackSimPlugin::Fs9;
using namespace BlackSimPlugin::FsCommon;
@@ -133,6 +134,11 @@ namespace BlackSimPlugin
m_fsuipc->connect(); // connect FSUIPC too
}
m_dispatchTimerId = startTimer(50);
// Pull weather data from core.
// Since we don't get weather data from core yet, use hard coded weather.
injectWeatherGrid(CWeatherGrid::getCavokGrid());
return true;
}
@@ -361,6 +367,11 @@ namespace BlackSimPlugin
}
}
void CSimulatorFs9::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid)
{
m_fsuipc->write(weatherGrid);
}
CSimulatorFs9Listener::CSimulatorFs9Listener(const CSimulatorPluginInfo &info,
const QSharedPointer<CFs9Host> &fs9Host,
const QSharedPointer<CLobbyClient> &lobbyClient) :

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@@ -105,6 +105,9 @@ namespace BlackSimPlugin
void disconnectAllClients();
//! Inject weather grid to simulator
void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
QHash<BlackMisc::Aviation::CCallsign, QPointer<CFs9Client>> m_hashFs9Clients;
QMetaObject::Connection m_connectionHostMessages;
int m_dispatchTimerId = -1;

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@@ -15,6 +15,7 @@
#include <Windows.h>
// bug in FSUIPC_User.h, windows.h not included, so we have to import it first
#include "FSUIPC/FSUIPC_User.h"
#include "FSUIPC/NewWeather.h"
#include "blackmisc/simulation/fscommon/bcdconversions.h"
#include "blackmisc/logmessage.h"
@@ -29,13 +30,17 @@ using namespace BlackMisc::Network;
using namespace BlackMisc::Geo;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::PhysicalQuantities;
using namespace BlackMisc::Weather;
namespace BlackSimPlugin
{
namespace FsCommon
{
CFsuipc::CFsuipc() { }
CFsuipc::CFsuipc()
{
startTimer(100);
}
CFsuipc::~CFsuipc()
{
@@ -89,6 +94,121 @@ namespace BlackSimPlugin
return false;
}
bool CFsuipc::write(const BlackMisc::Weather::CWeatherGrid &weatherGrid)
{
if (!this->isConnected()) { return false; }
clearAllWeather();
CGridPoint gridPoint = weatherGrid.front();
NewWeather nw;
// Clear new weather
nw.uCommand = NW_SET;
nw.uFlags = 0;
nw.ulSignature = 0;
nw.uDynamics = 0;
for (std::size_t i = 0; i < sizeof(nw.uSpare) / sizeof(nw.uSpare[0]); i++) { nw.uSpare[i] = 0; }
nw.dLatitude = 0.0;
nw.dLongitude = 0.0;
nw.nElevation = 0;
nw.ulTimeStamp = 0;
nw.nTempCtr = 0;
nw.nWindsCtr = 0;
nw.nCloudsCtr = 0;
nw.nElevation = 0; // metres * 65536;
nw.nUpperVisCtr = 0;
// todo: Take station from weather grid
memcpy(nw.chICAO, "GLOB", 4);
const CVisibilityLayerList visibilityLayers = gridPoint.getVisibilityLayers();
for (const auto &visibilityLayer : visibilityLayers)
{
NewVis vis;
vis.LowerAlt = visibilityLayer.getBase().value(CLengthUnit::m());
vis.UpperAlt = visibilityLayer.getCeiling().value(CLengthUnit::m());
vis.Range = visibilityLayer.getVisibility().value(CLengthUnit::mi()) * 100;
nw.Vis = vis;
}
const CTemperatureLayerList temperatureLayers = gridPoint.getTemperatureLayers();
for (const auto &temperatureLayer : temperatureLayers)
{
NewTemp temp;
temp.Alt = temperatureLayer.getLevel().value(CLengthUnit::m());
temp.Day = temperatureLayer.getTemperature().value(CTemperatureUnit::C());
temp.DayNightVar = 3;
temp.DewPoint = temperatureLayer.getDewPoint().value(CTemperatureUnit::C());
nw.Temp[nw.nTempCtr++] = temp;
}
const CCloudLayerList cloudLayers = gridPoint.getCloudLayers();
for (const auto &cloudLayer : cloudLayers)
{
NewCloud cloud;
cloud.Coverage = static_cast<char>(cloudLayer.getCoverage());
switch (cloudLayer.getCoverage())
{
case CCloudLayer::None: cloud.Coverage = 0; break;
case CCloudLayer::Few: cloud.Coverage = 2; break;
case CCloudLayer::Scattered: cloud.Coverage = 4; break;
case CCloudLayer::Broken: cloud.Coverage = 6; break;
case CCloudLayer::Overcast: cloud.Coverage = 8; break;
default: cloud.Coverage = 0;
}
cloud.Deviation = 0;
cloud.Icing = 0;
cloud.LowerAlt = cloudLayer.getBase().value(CLengthUnit::m());
cloud.PrecipBase = 0;
cloud.PrecipRate = static_cast<unsigned char>(cloudLayer.getPrecipitationRate());
cloud.PrecipType = static_cast<unsigned char>(cloudLayer.getPrecipitation());
cloud.TopShape = 0;
cloud.Turbulence = 0;
switch (cloudLayer.getClouds())
{
case CCloudLayer::NoClouds: cloud.Type = 0; break;
case CCloudLayer::Cirrus: cloud.Type = 1; break;
case CCloudLayer::Stratus: cloud.Type = 8; break;
case CCloudLayer::Cumulus: cloud.Type = 9; break;
case CCloudLayer::Thunderstorm: cloud.Type = 10; break;
default: cloud.Type = 0;
}
cloud.UpperAlt = cloudLayer.getCeiling().value(CLengthUnit::m());
nw.Cloud[nw.nCloudsCtr++] = cloud;
}
const CWindLayerList windLayers = gridPoint.getWindLayers();
for (const auto &windLayer : windLayers)
{
NewWind wind;
wind.Direction = windLayer.getDirection().value(CAngleUnit::deg()) * 65536 / 360.0;
wind.GapAbove = 0;
wind.Gust = windLayer.getGustSpeed().value(CSpeedUnit::kts());
wind.Shear = 0;
wind.Speed = windLayer.getSpeed().value(CSpeedUnit::kts());
wind.SpeedFract = 0;
wind.Turbulence = 0;
wind.UpperAlt = windLayer.getLevel().value(CLengthUnit::m());
wind.Variance = 0;
nw.Wind[nw.nWindsCtr++] = wind;
}
NewPress press;
press.Drift = 0;
press.Pressure = 15827; // 16 x mb
nw.Press = press;
QByteArray weatherData(reinterpret_cast<const char *>(&nw), sizeof(NewWeather));
m_weatherMessageQueue.append(FsuipcWeatherMessage(0xC800, weatherData, 5));
return true;
}
bool CFsuipc::read(CSimulatedAircraft &aircraft, bool cockpit, bool situation, bool aircraftParts)
{
DWORD dwResult;
@@ -265,6 +385,68 @@ namespace BlackSimPlugin
return read;
}
void CFsuipc::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
processWeatherMessages();
}
CFsuipc::FsuipcWeatherMessage::FsuipcWeatherMessage(unsigned int offset, const QByteArray &data, int leftTrials) :
m_offset(offset), m_messageData(data), m_leftTrials(leftTrials)
{ }
void CFsuipc::clearAllWeather()
{
if (!this->isConnected()) { return; }
// clear all weather
NewWeather nw;
// Clear new weather
nw.uCommand = NW_CLEAR;
nw.uFlags = 0;
nw.ulSignature = 0;
nw.uDynamics = 0;
for (std::size_t i = 0; i < sizeof(nw.uSpare) / sizeof(nw.uSpare[0]); i++) { nw.uSpare[i] = 0; }
nw.dLatitude = 0.;
nw.dLongitude = 0.;
nw.nElevation = 0;
nw.ulTimeStamp = 0;
nw.nTempCtr = 0;
nw.nWindsCtr = 0;
nw.nCloudsCtr = 0;
QByteArray clearWeather(reinterpret_cast<const char *>(&nw), sizeof(NewWeather));
m_weatherMessageQueue.append(FsuipcWeatherMessage(0xC800, clearWeather, 1));
}
void CFsuipc::processWeatherMessages()
{
if (m_weatherMessageQueue.empty()) { return; }
FsuipcWeatherMessage &weatherMessage = m_weatherMessageQueue.first();
DWORD dwResult;
weatherMessage.m_leftTrials--;
FSUIPC_Write(weatherMessage.m_offset, weatherMessage.m_messageData.size(), reinterpret_cast<void *>(weatherMessage.m_messageData.data()), &dwResult);
unsigned int timeStamp = 0;
FSUIPC_Read(0xC824, sizeof(timeStamp), &timeStamp, &dwResult);
FSUIPC_Process(&dwResult);
if (timeStamp > m_lastTimestamp)
{
m_weatherMessageQueue.removeFirst();
m_lastTimestamp = timeStamp;
return;
}
if (weatherMessage.m_leftTrials == 0)
{
CLogMessage(this).debug() << "Number of trials reached for weather message. Dropping it.";
m_weatherMessageQueue.removeFirst();
}
}
double CFsuipc::intToFractional(double fractional)
{
double f = fractional / 10.0;

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@@ -13,6 +13,7 @@
#define BLACKSIMPLUGIN_FSUIPC_H
#include "blackmisc/simulation/simulatedaircraft.h"
#include "blackmisc/weather/weathergrid.h"
#include <QStringList>
namespace BlackSimPlugin
@@ -20,8 +21,10 @@ namespace BlackSimPlugin
namespace FsCommon
{
//! Class representing a FSUIPC "interface"
class CFsuipc
class CFsuipc : public QObject
{
Q_OBJECT
public:
//! Constructor
@@ -45,6 +48,9 @@ namespace BlackSimPlugin
//! Write variables
bool write(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
//! Write weather grid to simulator
bool write(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
//! Read data from FSUIPC
//! \param aircraft object to be updated
//! \param cockpit update cockpit data
@@ -97,11 +103,30 @@ namespace BlackSimPlugin
//! Log message category
static QString getMessageCategory() { return "swift.fscommon.fsuipc"; }
protected:
//! \copydoc QObject::timerEvent
void timerEvent(QTimerEvent *event);
private:
struct FsuipcWeatherMessage
{
FsuipcWeatherMessage() = default;
FsuipcWeatherMessage(unsigned int offset, const QByteArray &data, int leftTrials);
int m_offset = 0;
QByteArray m_messageData;
int m_leftTrials = 0;
};
void clearAllWeather();
void processWeatherMessages();
bool m_connected = false;
QString m_lastErrorMessage;
QString m_fsuipcVersion;
QVector<FsuipcWeatherMessage> m_weatherMessageQueue;
unsigned int m_lastTimestamp = 0;
//! Integer representing fractional
static double intToFractional(double fractional);

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@@ -33,6 +33,7 @@ using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation;
using namespace BlackMisc::Simulation::FsCommon;
using namespace BlackMisc::Simulation::Fsx;
using namespace BlackMisc::Weather;
using namespace BlackCore;
namespace BlackSimPlugin
@@ -50,7 +51,7 @@ namespace BlackSimPlugin
Q_ASSERT(remoteAircraftProvider);
this->m_simulatorSetup = CFsxSimulatorSetup::getInitialSetup();
m_useFsuipc = false; // do not use FSUIPC at the moment with FSX
m_useFsuipc = true; // Temporarily enabled until Simconnect Weather is implemented.
this->m_interpolator = new CInterpolatorLinear(remoteAircraftProvider, this);
m_modelMatcher.setDefaultModel(CAircraftModel(
"Boeing 737-800 Paint1",
@@ -95,6 +96,10 @@ namespace BlackSimPlugin
m_simconnectTimerId = startTimer(10);
m_simConnected = true;
emitSimulatorCombinedStatus();
// Pull weather data from core.
// Since we don't get weather data from core yet, use hard coded weather.
injectWeatherGrid(CWeatherGrid::getCavokGrid());
return true;
}
@@ -824,6 +829,11 @@ namespace BlackSimPlugin
}
}
void CSimulatorFsx::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid)
{
m_fsuipc->write(weatherGrid);
}
CSimulatorFsxListener::CSimulatorFsxListener(const CSimulatorPluginInfo &info) :
ISimulatorListener(info),
m_timer(new QTimer(this))

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@@ -179,6 +179,9 @@ namespace BlackSimPlugin
//! Sync time with user's computer
void synchronizeTime(const BlackMisc::PhysicalQuantities::CTime &zuluTimeSim, const BlackMisc::PhysicalQuantities::CTime &localTimeSim);
//! Inject weather grid to simulator
void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
static const int SkipUpdateCyclesForCockpit = 10; //!< skip x cycles before updating cockpit again
bool m_simConnected = false; //!< Is simulator connected?
bool m_simSimulating = false; //!< Simulator running?