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https://github.com/swift-project/pilotclient.git
synced 2026-04-04 08:36:52 +08:00
Inject global weather grid to Flight Simulators via FSUIPC
In the short term FSUIPC is used for all MSFS simulators, but in the mid term this will be superceded by the Simconnect Weather API. refs #579
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@@ -15,6 +15,7 @@
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#include <Windows.h>
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// bug in FSUIPC_User.h, windows.h not included, so we have to import it first
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#include "FSUIPC/FSUIPC_User.h"
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#include "FSUIPC/NewWeather.h"
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#include "blackmisc/simulation/fscommon/bcdconversions.h"
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#include "blackmisc/logmessage.h"
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@@ -29,13 +30,17 @@ using namespace BlackMisc::Network;
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using namespace BlackMisc::Geo;
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using namespace BlackMisc::Simulation;
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using namespace BlackMisc::PhysicalQuantities;
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using namespace BlackMisc::Weather;
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namespace BlackSimPlugin
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{
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namespace FsCommon
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{
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CFsuipc::CFsuipc() { }
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CFsuipc::CFsuipc()
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{
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startTimer(100);
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}
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CFsuipc::~CFsuipc()
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{
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@@ -89,6 +94,121 @@ namespace BlackSimPlugin
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return false;
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}
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bool CFsuipc::write(const BlackMisc::Weather::CWeatherGrid &weatherGrid)
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{
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if (!this->isConnected()) { return false; }
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clearAllWeather();
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CGridPoint gridPoint = weatherGrid.front();
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NewWeather nw;
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// Clear new weather
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nw.uCommand = NW_SET;
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nw.uFlags = 0;
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nw.ulSignature = 0;
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nw.uDynamics = 0;
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for (std::size_t i = 0; i < sizeof(nw.uSpare) / sizeof(nw.uSpare[0]); i++) { nw.uSpare[i] = 0; }
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nw.dLatitude = 0.0;
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nw.dLongitude = 0.0;
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nw.nElevation = 0;
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nw.ulTimeStamp = 0;
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nw.nTempCtr = 0;
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nw.nWindsCtr = 0;
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nw.nCloudsCtr = 0;
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nw.nElevation = 0; // metres * 65536;
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nw.nUpperVisCtr = 0;
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// todo: Take station from weather grid
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memcpy(nw.chICAO, "GLOB", 4);
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const CVisibilityLayerList visibilityLayers = gridPoint.getVisibilityLayers();
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for (const auto &visibilityLayer : visibilityLayers)
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{
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NewVis vis;
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vis.LowerAlt = visibilityLayer.getBase().value(CLengthUnit::m());
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vis.UpperAlt = visibilityLayer.getCeiling().value(CLengthUnit::m());
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vis.Range = visibilityLayer.getVisibility().value(CLengthUnit::mi()) * 100;
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nw.Vis = vis;
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}
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const CTemperatureLayerList temperatureLayers = gridPoint.getTemperatureLayers();
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for (const auto &temperatureLayer : temperatureLayers)
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{
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NewTemp temp;
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temp.Alt = temperatureLayer.getLevel().value(CLengthUnit::m());
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temp.Day = temperatureLayer.getTemperature().value(CTemperatureUnit::C());
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temp.DayNightVar = 3;
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temp.DewPoint = temperatureLayer.getDewPoint().value(CTemperatureUnit::C());
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nw.Temp[nw.nTempCtr++] = temp;
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}
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const CCloudLayerList cloudLayers = gridPoint.getCloudLayers();
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for (const auto &cloudLayer : cloudLayers)
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{
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NewCloud cloud;
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cloud.Coverage = static_cast<char>(cloudLayer.getCoverage());
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switch (cloudLayer.getCoverage())
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{
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case CCloudLayer::None: cloud.Coverage = 0; break;
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case CCloudLayer::Few: cloud.Coverage = 2; break;
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case CCloudLayer::Scattered: cloud.Coverage = 4; break;
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case CCloudLayer::Broken: cloud.Coverage = 6; break;
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case CCloudLayer::Overcast: cloud.Coverage = 8; break;
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default: cloud.Coverage = 0;
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}
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cloud.Deviation = 0;
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cloud.Icing = 0;
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cloud.LowerAlt = cloudLayer.getBase().value(CLengthUnit::m());
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cloud.PrecipBase = 0;
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cloud.PrecipRate = static_cast<unsigned char>(cloudLayer.getPrecipitationRate());
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cloud.PrecipType = static_cast<unsigned char>(cloudLayer.getPrecipitation());
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cloud.TopShape = 0;
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cloud.Turbulence = 0;
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switch (cloudLayer.getClouds())
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{
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case CCloudLayer::NoClouds: cloud.Type = 0; break;
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case CCloudLayer::Cirrus: cloud.Type = 1; break;
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case CCloudLayer::Stratus: cloud.Type = 8; break;
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case CCloudLayer::Cumulus: cloud.Type = 9; break;
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case CCloudLayer::Thunderstorm: cloud.Type = 10; break;
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default: cloud.Type = 0;
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}
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cloud.UpperAlt = cloudLayer.getCeiling().value(CLengthUnit::m());
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nw.Cloud[nw.nCloudsCtr++] = cloud;
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}
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const CWindLayerList windLayers = gridPoint.getWindLayers();
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for (const auto &windLayer : windLayers)
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{
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NewWind wind;
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wind.Direction = windLayer.getDirection().value(CAngleUnit::deg()) * 65536 / 360.0;
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wind.GapAbove = 0;
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wind.Gust = windLayer.getGustSpeed().value(CSpeedUnit::kts());
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wind.Shear = 0;
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wind.Speed = windLayer.getSpeed().value(CSpeedUnit::kts());
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wind.SpeedFract = 0;
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wind.Turbulence = 0;
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wind.UpperAlt = windLayer.getLevel().value(CLengthUnit::m());
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wind.Variance = 0;
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nw.Wind[nw.nWindsCtr++] = wind;
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}
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NewPress press;
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press.Drift = 0;
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press.Pressure = 15827; // 16 x mb
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nw.Press = press;
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QByteArray weatherData(reinterpret_cast<const char *>(&nw), sizeof(NewWeather));
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m_weatherMessageQueue.append(FsuipcWeatherMessage(0xC800, weatherData, 5));
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return true;
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}
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bool CFsuipc::read(CSimulatedAircraft &aircraft, bool cockpit, bool situation, bool aircraftParts)
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{
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DWORD dwResult;
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@@ -265,6 +385,68 @@ namespace BlackSimPlugin
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return read;
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}
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void CFsuipc::timerEvent(QTimerEvent *event)
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{
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Q_UNUSED(event);
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processWeatherMessages();
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}
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CFsuipc::FsuipcWeatherMessage::FsuipcWeatherMessage(unsigned int offset, const QByteArray &data, int leftTrials) :
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m_offset(offset), m_messageData(data), m_leftTrials(leftTrials)
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{ }
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void CFsuipc::clearAllWeather()
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{
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if (!this->isConnected()) { return; }
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// clear all weather
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NewWeather nw;
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// Clear new weather
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nw.uCommand = NW_CLEAR;
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nw.uFlags = 0;
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nw.ulSignature = 0;
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nw.uDynamics = 0;
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for (std::size_t i = 0; i < sizeof(nw.uSpare) / sizeof(nw.uSpare[0]); i++) { nw.uSpare[i] = 0; }
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nw.dLatitude = 0.;
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nw.dLongitude = 0.;
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nw.nElevation = 0;
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nw.ulTimeStamp = 0;
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nw.nTempCtr = 0;
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nw.nWindsCtr = 0;
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nw.nCloudsCtr = 0;
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QByteArray clearWeather(reinterpret_cast<const char *>(&nw), sizeof(NewWeather));
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m_weatherMessageQueue.append(FsuipcWeatherMessage(0xC800, clearWeather, 1));
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}
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void CFsuipc::processWeatherMessages()
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{
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if (m_weatherMessageQueue.empty()) { return; }
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FsuipcWeatherMessage &weatherMessage = m_weatherMessageQueue.first();
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DWORD dwResult;
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weatherMessage.m_leftTrials--;
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FSUIPC_Write(weatherMessage.m_offset, weatherMessage.m_messageData.size(), reinterpret_cast<void *>(weatherMessage.m_messageData.data()), &dwResult);
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unsigned int timeStamp = 0;
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FSUIPC_Read(0xC824, sizeof(timeStamp), &timeStamp, &dwResult);
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FSUIPC_Process(&dwResult);
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if (timeStamp > m_lastTimestamp)
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{
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m_weatherMessageQueue.removeFirst();
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m_lastTimestamp = timeStamp;
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return;
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}
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if (weatherMessage.m_leftTrials == 0)
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{
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CLogMessage(this).debug() << "Number of trials reached for weather message. Dropping it.";
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m_weatherMessageQueue.removeFirst();
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}
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}
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double CFsuipc::intToFractional(double fractional)
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{
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double f = fractional / 10.0;
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@@ -13,6 +13,7 @@
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#define BLACKSIMPLUGIN_FSUIPC_H
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#include "blackmisc/simulation/simulatedaircraft.h"
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#include "blackmisc/weather/weathergrid.h"
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#include <QStringList>
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namespace BlackSimPlugin
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@@ -20,8 +21,10 @@ namespace BlackSimPlugin
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namespace FsCommon
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{
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//! Class representing a FSUIPC "interface"
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class CFsuipc
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class CFsuipc : public QObject
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{
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Q_OBJECT
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public:
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//! Constructor
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@@ -45,6 +48,9 @@ namespace BlackSimPlugin
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//! Write variables
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bool write(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Write weather grid to simulator
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bool write(const BlackMisc::Weather::CWeatherGrid &weatherGrid);
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//! Read data from FSUIPC
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//! \param aircraft object to be updated
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//! \param cockpit update cockpit data
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@@ -97,11 +103,30 @@ namespace BlackSimPlugin
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//! Log message category
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static QString getMessageCategory() { return "swift.fscommon.fsuipc"; }
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protected:
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//! \copydoc QObject::timerEvent
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void timerEvent(QTimerEvent *event);
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private:
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struct FsuipcWeatherMessage
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{
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FsuipcWeatherMessage() = default;
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FsuipcWeatherMessage(unsigned int offset, const QByteArray &data, int leftTrials);
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int m_offset = 0;
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QByteArray m_messageData;
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int m_leftTrials = 0;
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};
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void clearAllWeather();
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void processWeatherMessages();
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bool m_connected = false;
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QString m_lastErrorMessage;
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QString m_fsuipcVersion;
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QVector<FsuipcWeatherMessage> m_weatherMessageQueue;
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unsigned int m_lastTimestamp = 0;
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//! Integer representing fractional
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static double intToFractional(double fractional);
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