mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-03-22 23:05:36 +08:00
Ref T730, code style, adding namespaces
This commit is contained in:
committed by
Mat Sutcliffe
parent
329b1e8c9a
commit
99edc9cb13
@@ -17,7 +17,7 @@ namespace BlackCore
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{
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namespace Connection
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{
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ClientConnection::ClientConnection(const QString &apiServer, QObject *parent) :
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CClientConnection::CClientConnection(const QString &apiServer, QObject *parent) :
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QObject(parent),
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m_apiServerConnection(apiServer, this)
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{
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@@ -27,13 +27,13 @@ namespace BlackCore
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// connect(&m_apiServerConnection, &ApiServerConnection::addCallsignFinished, this, &ClientConnection::addCallsignFinished);
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// connect(&m_apiServerConnection, &ApiServerConnection::removeCallsignFinished, this, &ClientConnection::removeCallsignFinished);
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connect(&m_voiceServerTimer, &QTimer::timeout, this, &ClientConnection::voiceServerHeartbeat);
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connect(&m_voiceServerTimer, &QTimer::timeout, this, &CClientConnection::voiceServerHeartbeat);
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connect(&m_udpSocket, &QUdpSocket::readyRead, this, &ClientConnection::readPendingDatagrams);
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connect(&m_udpSocket, qOverload<QAbstractSocket::SocketError>(&QUdpSocket::error), this, &ClientConnection::handleSocketError);
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connect(&m_udpSocket, &QUdpSocket::readyRead, this, &CClientConnection::readPendingDatagrams);
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connect(&m_udpSocket, qOverload<QAbstractSocket::SocketError>(&QUdpSocket::error), this, &CClientConnection::handleSocketError);
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}
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void ClientConnection::connectTo(const QString &userName, const QString &password, const QString &callsign)
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void CClientConnection::connectTo(const QString &userName, const QString &password, const QString &callsign)
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{
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if (m_connection.m_connected)
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{
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@@ -57,7 +57,7 @@ namespace BlackCore
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qDebug() << "Connected:" << callsign;
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}
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void ClientConnection::disconnectFrom(const QString &reason)
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void CClientConnection::disconnectFrom(const QString &reason)
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{
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if (! m_connection.m_connected)
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{
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@@ -82,27 +82,27 @@ namespace BlackCore
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qDebug() << "Disconnection complete";
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}
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bool ClientConnection::receiveAudioDto() const
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bool CClientConnection::receiveAudioDto() const
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{
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return m_receiveAudioDto;
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}
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void ClientConnection::setReceiveAudioDto(bool receiveAudioDto)
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void CClientConnection::setReceiveAudioDto(bool receiveAudioDto)
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{
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m_receiveAudioDto = receiveAudioDto;
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}
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void ClientConnection::updateTransceivers(const QString &callsign, const QVector<TransceiverDto> &transceivers)
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void CClientConnection::updateTransceivers(const QString &callsign, const QVector<TransceiverDto> &transceivers)
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{
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m_apiServerConnection.updateTransceivers(callsign, transceivers);
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}
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QVector<StationDto> ClientConnection::getAllAliasedStations()
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QVector<StationDto> CClientConnection::getAllAliasedStations()
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{
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return m_apiServerConnection.getAllAliasedStations();
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}
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void ClientConnection::connectToVoiceServer()
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void CClientConnection::connectToVoiceServer()
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{
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QHostAddress localAddress(QHostAddress::AnyIPv4);
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m_udpSocket.bind(localAddress);
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@@ -111,14 +111,14 @@ namespace BlackCore
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qDebug() << "Connected to voice server (" + m_connection.m_tokens.VoiceServer.addressIpV4 << ")";
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}
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void ClientConnection::disconnectFromVoiceServer()
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void CClientConnection::disconnectFromVoiceServer()
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{
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m_voiceServerTimer.stop();
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m_udpSocket.disconnectFromHost();
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qDebug() << "All TaskVoiceServer tasks stopped";
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}
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void ClientConnection::readPendingDatagrams()
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void CClientConnection::readPendingDatagrams()
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{
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while (m_udpSocket.hasPendingDatagrams())
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{
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@@ -127,7 +127,7 @@ namespace BlackCore
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}
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}
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void ClientConnection::processMessage(const QByteArray &messageDdata, bool loopback)
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void CClientConnection::processMessage(const QByteArray &messageDdata, bool loopback)
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{
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CryptoDtoSerializer::Deserializer deserializer = CryptoDtoSerializer::deserialize(*m_connection.voiceCryptoChannel, messageDdata, loopback);
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@@ -151,13 +151,13 @@ namespace BlackCore
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}
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}
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void ClientConnection::handleSocketError(QAbstractSocket::SocketError error)
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void CClientConnection::handleSocketError(QAbstractSocket::SocketError error)
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{
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Q_UNUSED(error);
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qDebug() << "UDP socket error" << m_udpSocket.errorString();
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}
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void ClientConnection::voiceServerHeartbeat()
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void CClientConnection::voiceServerHeartbeat()
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{
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QUrl voiceServerUrl("udp://" + m_connection.m_tokens.VoiceServer.addressIpV4);
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qDebug() << "Sending voice server heartbeat to" << voiceServerUrl.host();
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