Ref T118, set correct P3Dv4 default model and description

This commit is contained in:
Klaus Basan
2017-10-27 03:27:21 +02:00
parent bad71a41d5
commit 9d66062f05
2 changed files with 4 additions and 5 deletions

View File

@@ -32,13 +32,12 @@ namespace BlackSimPlugin
QObject *parent) : QObject *parent) :
CSimulatorFsxCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, parent) CSimulatorFsxCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, parent)
{ {
//! \todo set P3D default model
m_defaultModel = m_defaultModel =
{ {
"Boeing 737-800 Paint1", "LOCKHEED L049_2",
CAircraftModel::TypeModelMatchingDefaultModel, CAircraftModel::TypeModelMatchingDefaultModel,
"B737-800 default model", "Constellation in TWA livery",
CAircraftIcaoCode("B738", "L2J") CAircraftIcaoCode("CONI", "L4P")
}; };
} }
} // namespace } // namespace

View File

@@ -2,6 +2,6 @@
"identifier" : "org.swift-project.plugins.simulator.p3d", "identifier" : "org.swift-project.plugins.simulator.p3d",
"name" : "PREPAR3D", "name" : "PREPAR3D",
"simulator" : "p3d", "simulator" : "p3d",
"description" : "Lockheed Martin PREPAR3D (v1-v3)", "description" : "Lockheed Martin PREPAR3D (x64, v4)",
"config" : "org.swift-project.plugins.simulator.p3d.config" "config" : "org.swift-project.plugins.simulator.p3d.config"
} }