Replace deprecated endl with Qt::endl

This commit is contained in:
Roland Rossgotterer
2020-04-02 10:54:07 +02:00
committed by Mat Sutcliffe
parent 1e633a5704
commit 9fa3221abc
27 changed files with 346 additions and 346 deletions

View File

@@ -45,40 +45,40 @@ namespace BlackSample
CLatitude deltaLat = geo.latitude() - lat;
CLongitude deltaLng = geo.longitude() - lng;
out << latStr << " " << lngStr << endl;
out << latStr << " " << lngStr << Qt::endl;
out <<
lat.value(CAngleUnit::deg()) << " " << lat.value(CAngleUnit::sexagesimalDeg()) << " " <<
lng.value(CAngleUnit::deg()) << " " << lng.value(CAngleUnit::sexagesimalDeg()) << endl;
lng.value(CAngleUnit::deg()) << " " << lng.value(CAngleUnit::sexagesimalDeg()) << Qt::endl;
out <<
geo.latitude().value(CAngleUnit::deg()) << " " << geo.latitude().value(CAngleUnit::sexagesimalDeg()) << " " <<
geo.longitude().value(CAngleUnit::deg()) << " " << geo.longitude().value(CAngleUnit::sexagesimalDeg()) << endl;
geo.longitude().value(CAngleUnit::deg()) << " " << geo.longitude().value(CAngleUnit::sexagesimalDeg()) << Qt::endl;
out << deltaLat.valueRoundedWithUnit(digits) << " " << deltaLng.valueRoundedWithUnit(digits) << endl;
out << deltaLat.valueRoundedWithUnit(digits) << " " << deltaLng.valueRoundedWithUnit(digits) << Qt::endl;
// equal test
out << "Equal? " <<
BlackMisc::boolToYesNo(lat == geo.latitude()) << " " <<
BlackMisc::boolToYesNo(lng == geo.longitude()) << endl;
BlackMisc::boolToYesNo(lng == geo.longitude()) << Qt::endl;
// check if conversions to xyz have messed something up
QVector3D geoVector = geo.normalVector();
CCoordinateGeodetic geo2(geoVector);
deltaLat = geo2.latitude() - lat;
deltaLng = geo2.longitude() - lng;
out << deltaLat.valueRoundedWithUnit(digits) << " " << deltaLng.valueRoundedWithUnit(digits) << endl;
out << deltaLat.valueRoundedWithUnit(digits) << " " << deltaLng.valueRoundedWithUnit(digits) << Qt::endl;
// Heading/bearing of same values
CAngle bearing = geo.calculateBearing(geo);
CLength distance = geo.calculateGreatCircleDistance(geo);
out << bearing.valueRoundedWithUnit(CAngleUnit::deg(), 2) << " " << distance.valueRoundedWithUnit(CLengthUnit::m(), 2) << endl;
out << bearing.valueRoundedWithUnit(CAngleUnit::deg(), 2) << " " << distance.valueRoundedWithUnit(CLengthUnit::m(), 2) << Qt::endl;
const CCoordinateGeodetic nullCoordinate;
bearing = geo.calculateBearing(nullCoordinate);
distance = geo.calculateGreatCircleDistance(nullCoordinate);
out << bearing.valueRoundedWithUnit(CAngleUnit::deg(), 2) << " " << distance.valueRoundedWithUnit(CLengthUnit::m(), 2) << endl;
out << bearing.valueRoundedWithUnit(CAngleUnit::deg(), 2) << " " << distance.valueRoundedWithUnit(CLengthUnit::m(), 2) << Qt::endl;
// bye
out << "-----------------------------------------------" << endl;
out << "-----------------------------------------------" << Qt::endl;
return 0;
}
} // namespace