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Use override for destructors
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@@ -32,7 +32,7 @@ namespace BlackInput
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CKeyboardMacOS &operator=(CKeyboardMacOS const&) = delete;
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//! Destructor
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virtual ~CKeyboardMacOS();
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virtual ~CKeyboardMacOS() override;
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//! Process key event
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virtual void processKeyEvent(CGEventType type, CGEventRef event);
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