Use override for destructors

This commit is contained in:
Roland Winklmeier
2018-08-24 15:23:49 +02:00
parent 9b3b645c12
commit a60ee4a7dd
54 changed files with 54 additions and 54 deletions

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@@ -93,7 +93,7 @@ namespace BlackMisc
using ModelConsolidationCallback = std::function<int (BlackMisc::Simulation::CAircraftModelList &, bool)>;
//! Destructor
virtual ~IAircraftModelLoader();
virtual ~IAircraftModelLoader() override;
//! Loading finished?
virtual bool isLoadingFinished() const = 0;

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@@ -44,7 +44,7 @@ namespace BlackMisc
CAircraftCfgParser(const CSimulatorInfo &simInfo, QObject *parent = nullptr);
//! Virtual destructor
virtual ~CAircraftCfgParser();
virtual ~CAircraftCfgParser() override;
//! Get parsed aircraft cfg entries list
const CAircraftCfgEntriesList &getAircraftCfgEntriesList() const { return m_parsedCfgEntriesList; }

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@@ -44,7 +44,7 @@ namespace BlackMisc
CAircraftModelLoaderXPlane(QObject *parent = nullptr);
//! Virtual destructor
virtual ~CAircraftModelLoaderXPlane();
virtual ~CAircraftModelLoaderXPlane() override;
//! \name Interface functions
//! @{