Use override for destructors

This commit is contained in:
Roland Winklmeier
2018-08-24 15:23:49 +02:00
parent 9b3b645c12
commit a60ee4a7dd
54 changed files with 54 additions and 54 deletions

View File

@@ -93,7 +93,7 @@ namespace BlackMisc
using ModelConsolidationCallback = std::function<int (BlackMisc::Simulation::CAircraftModelList &, bool)>;
//! Destructor
virtual ~IAircraftModelLoader();
virtual ~IAircraftModelLoader() override;
//! Loading finished?
virtual bool isLoadingFinished() const = 0;