Ref T103, Unified naming of directory functions

* some started with get/some not (removed get, get is normally used for our getters)
* some used swift, getSwiftXZY dir (removed swift)
* used full word "directory", not dir/directory mixed
This commit is contained in:
Klaus Basan
2017-07-06 23:02:13 +02:00
committed by Mathew Sutcliffe
parent debd9c802f
commit a9198e4f13
24 changed files with 124 additions and 118 deletions

View File

@@ -197,7 +197,7 @@ void CSwiftLauncher::loadAbout()
// workaround:
// 1) Only reading as HTML gives proper formatting
// 2) Reading the file resource fails (likely because of the style sheet)
static const QString html = CFileUtils::readFileToString(CDirectoryUtils::getAboutFileLocation());
static const QString html = CFileUtils::readFileToString(CDirectoryUtils::aboutFilePath());
static const QString legalDir = sGui->getGlobalSetup().getLegalDirectoryUrl().getFullUrl();
// make links absolute
@@ -265,7 +265,7 @@ void CSwiftLauncher::startSwiftCore()
// I set this for debug purpose only
m_executableArgs = args;
m_executable.clear();
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::getBinDir(), CBuildConfig::swiftCoreExecutableName());
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::binDirectory(), CBuildConfig::swiftCoreExecutableName());
if (CBuildConfig::isRunningOnMacOSXPlatform())
{
m_executable += QLatin1String(".app/Contents/MacOS/");
@@ -281,7 +281,7 @@ void CSwiftLauncher::startSwiftCore()
void CSwiftLauncher::setSwiftDataExecutable()
{
m_executable.clear();
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::getBinDir(), CBuildConfig::swiftDataExecutableName());
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::binDirectory(), CBuildConfig::swiftDataExecutableName());
if (CBuildConfig::isRunningOnMacOSXPlatform())
{
m_executable += QLatin1String(".app/Contents/MacOS/");
@@ -293,7 +293,7 @@ void CSwiftLauncher::setSwiftDataExecutable()
bool CSwiftLauncher::setSwiftGuiExecutable()
{
m_executable.clear();
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::getBinDir(), CBuildConfig::swiftGuiExecutableName());
m_executable = CFileUtils::appendFilePaths(CDirectoryUtils::binDirectory(), CBuildConfig::swiftGuiExecutableName());
if (CBuildConfig::isRunningOnMacOSXPlatform())
{
m_executable += QLatin1String(".app/Contents/MacOS/");