Ref T171, made remote aircraft provider and web service "protected slots" -> "protected"

* Unlike in other cases, the remote aircraft provider slots are also very frequently called. So besides "style", it might be also useful here to avoid the extra MOC layers.
* Also renamed 2 web service signals and made web service connections Qt::QueuedConnection
This commit is contained in:
Klaus Basan
2017-10-09 18:20:08 +02:00
parent 3c28f8a2de
commit b6333e69d8
12 changed files with 82 additions and 79 deletions

View File

@@ -417,14 +417,14 @@ namespace BlackSimPlugin
m_fsuipc->write(weatherGrid);
}
void CSimulatorFs9::ps_remoteProviderAddAircraftSituation(const CAircraftSituation &situation)
void CSimulatorFs9::onRemoteProviderAddedAircraftSituation(const CAircraftSituation &situation)
{
const auto it = m_hashFs9Clients.find(situation.getCallsign());
if (it == m_hashFs9Clients.end()) { return; }
QTimer::singleShot(0, it->data(), [client = *it, situation] { client->getInterpolator()->addAircraftSituation(situation); });
}
void CSimulatorFs9::ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const CAircraftParts &parts)
void CSimulatorFs9::onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const CAircraftParts &parts)
{
const auto it = m_hashFs9Clients.find(callsign);
if (it == m_hashFs9Clients.end()) { return; }

View File

@@ -78,8 +78,12 @@ namespace BlackSimPlugin
//! \name Base class overrides
//! @{
virtual void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid) override;
virtual void ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
virtual void ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
//! @}
//! \name Remote aircraft provider overrides
//! @{
virtual void onRemoteProviderAddedAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
virtual void onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
//! @}
private slots:

View File

@@ -147,14 +147,14 @@ namespace BlackSimPlugin
return true;
}
void CSimulatorFsCommon::ps_airportsRead()
void CSimulatorFsCommon::onSwiftDbAirportsRead()
{
const CAirportList webServiceAirports = this->getWebServiceAirports();
if (!webServiceAirports.isEmpty())
{
m_airportsInRangeFromSimulator.updateMissingParts(webServiceAirports);
}
CSimulatorCommon::ps_airportsRead();
CSimulatorCommon::onSwiftDbAirportsRead();
}
} // namespace
} // namespace

View File

@@ -48,10 +48,6 @@ namespace BlackSimPlugin
virtual bool changeRemoteAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft) override;
// ---------------------- ISimulator ------------------
protected slots:
//! \copydoc BlackCore::CSimulatorCommon::ps_allSwiftDataRead
virtual void ps_airportsRead() override;
protected:
//! Constructor
CSimulatorFsCommon(const BlackMisc::Simulation::CSimulatorPluginInfo &info,
@@ -63,6 +59,11 @@ namespace BlackSimPlugin
//! Init the internal objects
virtual void initSimulatorInternals();
//! \name When swift DB data are read
//! @{
virtual void onSwiftDbAirportsRead() override;
//! @}
//! \addtogroup swiftdotcommands
//! @{
//! <pre>

View File

@@ -1434,13 +1434,13 @@ namespace BlackSimPlugin
CSimulatorFsCommon::clearAllAircraft();
}
void CSimulatorFsxCommon::ps_remoteProviderAddAircraftSituation(const CAircraftSituation &situation)
void CSimulatorFsxCommon::onRemoteProviderAddedAircraftSituation(const CAircraftSituation &situation)
{
if (!m_simConnectObjects.contains(situation.getCallsign())) { return; }
m_simConnectObjects[situation.getCallsign()].addAircraftSituation(situation);
}
void CSimulatorFsxCommon::ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const CAircraftParts &parts)
void CSimulatorFsxCommon::onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const CAircraftParts &parts)
{
if (!m_simConnectObjects.contains(callsign)) { return; }
m_simConnectObjects[callsign].addAircraftParts(parts);

View File

@@ -135,8 +135,12 @@ namespace BlackSimPlugin
virtual void clearAllAircraft() override;
virtual void initSimulatorInternals() override;
virtual void injectWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid) override;
virtual void ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
virtual void ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
//! @}
//! \name Remote aircraft provider overrides
//! @{
virtual void onRemoteProviderAddedAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
virtual void onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
//! @}
//! Timer event (our SimConnect event loop), runs dispatch

View File

@@ -526,7 +526,7 @@ namespace BlackSimPlugin
return true;
}
void CSimulatorXPlane::ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation)
void CSimulatorXPlane::onRemoteProviderAddedAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation)
{
if (!isConnected()) { return; } //! \fixme why is this method called when not connected?
using namespace BlackMisc::PhysicalQuantities;
@@ -567,11 +567,11 @@ namespace BlackSimPlugin
{
parts.setLights({ true, false, false, true, true, true, true, true });
}
ps_remoteProviderAddAircraftParts(situation.getCallsign(), parts);
onRemoteProviderAddedAircraftParts(situation.getCallsign(), parts);
}
}
void CSimulatorXPlane::ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts)
void CSimulatorXPlane::onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts)
{
if (!isConnected()) { return; } //! \fixme why is this method called when not connected?
m_traffic->addPlaneSurfaces(callsign.asString(), parts.isGearDown() ? 1 : 0,
@@ -582,7 +582,7 @@ namespace BlackSimPlugin
m_traffic->setPlaneTransponder(callsign.asString(), 2000, true, false);
}
void CSimulatorXPlane::ps_remoteProviderRemovedAircraft(const CCallsign &callsign)
void CSimulatorXPlane::onRemoteProviderRemovedAircraft(const CCallsign &callsign)
{
Q_UNUSED(callsign);
//! \todo call removeRemoteAircraft or just let removeRemoteAircraft handle it?

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@@ -106,17 +106,14 @@ namespace BlackSimPlugin
//! Creates an appropriate dbus connection from the string describing it
static QDBusConnection connectionFromString(const QString &str);
protected slots:
//! \copydoc BlackCore::CSimulatorCommon::ps_remoteProviderAddAircraftSituation
virtual void ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
//! \copydoc BlackCore::CSimulatorCommon::ps_remoteProviderAddAircraftParts
virtual void ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
//! \copydoc BlackCore::CSimulatorCommon::ps_remoteProviderRemovedAircraft
virtual void ps_remoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
protected:
//! \name Remote aircraft provider overrides
//! @{
virtual void onRemoteProviderAddedAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation) override;
virtual void onRemoteProviderAddedAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts) override;
virtual void onRemoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
//! @}
//! \copydoc BlackCore::ISimulator::isConnected
virtual bool isConnected() const override;