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refs #829, consolidated settings for simulator/messages
* move traits from blackcore to blackmisc * renamed CSimulatorSettings/Messages
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@@ -479,7 +479,7 @@ namespace BlackCore
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{
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if (!isSimulatorSimulating()) { return; }
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if (!this->getIContextOwnAircraft()) { return; }
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const CSettingsSimulatorMessages settings = m_messageSettings.getThreadLocal();
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const CSimulatorMessagesSettings settings = m_messageSettings.getThreadLocal();
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const CSimulatedAircraft ownAircraft = this->getIContextOwnAircraft()->getOwnAircraft();
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for (const auto &tm : textMessages)
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{
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@@ -526,7 +526,7 @@ namespace BlackCore
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void CContextSimulator::ps_relayStatusMessageToSimulator(const BlackMisc::CStatusMessage &message)
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{
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if (!isSimulatorSimulating()) { return; }
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const CSettingsSimulatorMessages simMsg = m_messageSettings.getThreadLocal();
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const CSimulatorMessagesSettings simMsg = m_messageSettings.getThreadLocal();
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if (simMsg.relayThisStatusMessage(message))
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{
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m_simulatorPlugin.second->displayStatusMessage(message);
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@@ -32,7 +32,7 @@
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#include "blackmisc/simulation/simulatorplugininfo.h"
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#include "blackmisc/simulation/simulatorplugininfolist.h"
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#include "blackmisc/simulation/simulatorinternals.h"
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#include "blackmisc/simulation/simulationsettings.h"
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#include "blackmisc/simulation/simulatorsettings.h"
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#include "blackmisc/worker.h"
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#include <QObject>
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@@ -1,46 +0,0 @@
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/* Copyright (C) 2016
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKCORE_SIMULATOR_SETTINGS_H
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#define BLACKCORE_SIMULATOR_SETTINGS_H
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#include "blackmisc/settingscache.h"
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#include "blackmisc/weather/weatherscenario.h"
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#include "blackmisc/simulation/distributorlistpreferences.h"
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namespace BlackCore
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{
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namespace Simulator
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{
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//! Selected weather scenario
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struct TSelectedWeatherScenario : public BlackMisc::TSettingTrait<BlackMisc::Weather::CWeatherScenario>
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{
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//! \copydoc BlackCore::TSettingTrait::key
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static const char *key() { return "simulator/selectedweatherscenario"; }
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//! \copydoc BlackCore::TSettingTrait::defaultValue
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static const BlackMisc::Weather::CWeatherScenario &defaultValue()
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{
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static const BlackMisc::Weather::CWeatherScenario scenario {};
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return scenario;
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}
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};
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//! Mapping preferences for model distributor list
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struct TDistributorListPreferences : public BlackMisc::TSettingTrait<BlackMisc::Simulation::CDistributorListPreferences>
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{
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//! \copydoc BlackMisc::TSettingTrait::key
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static const char *key() { return "mapping/distributorpreferences"; }
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};
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} // ns
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} // ns
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#endif
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