refs #484 Revise CCoordinateGeodetic implementation to use n-vectors.

This commit is contained in:
Mathew Sutcliffe
2015-10-19 23:24:33 +01:00
parent 7483195b47
commit bc9ff9f6b2
7 changed files with 139 additions and 75 deletions

View File

@@ -158,15 +158,18 @@ namespace BlackMisc
const BlackMisc::PhysicalQuantities::CSpeed &getGroundSpeed() const { return this->m_situation.getGroundSpeed(); }
//! \copydoc ICoordinateGeodetic::latitude
virtual const BlackMisc::Geo::CLatitude &latitude() const override { return this->m_situation.latitude(); }
virtual BlackMisc::Geo::CLatitude latitude() const override { return this->m_situation.latitude(); }
//! \copydoc ICoordinateGeodetic::longitude
virtual const BlackMisc::Geo::CLongitude &longitude() const override { return this->m_situation.longitude(); }
virtual BlackMisc::Geo::CLongitude longitude() const override { return this->m_situation.longitude(); }
//! \copydoc ICoordinateGeodetic::geodeticHeight
//! \remarks this should be used for elevation as depicted here: http://en.wikipedia.org/wiki/Altitude#mediaviewer/File:Vertical_distances.svg
const BlackMisc::PhysicalQuantities::CLength &geodeticHeight() const override { return this->m_situation.geodeticHeight(); }
//! \copydoc ICoordinateGeodetic::normalVector
virtual QVector3D normalVector() const override { return this->m_situation.normalVector(); }
//! Elevation
//! \sa geodeticHeight
const BlackMisc::PhysicalQuantities::CLength getElevation() const { return this->geodeticHeight(); }