From bff4eeb4169530404be750282def79b5fcad2b45 Mon Sep 17 00:00:00 2001 From: Roland Rossgotterer Date: Tue, 1 Oct 2019 09:47:00 +0200 Subject: [PATCH] [AFV] Update effects after adding new samples This is necessary to regularly update the distance effects while moving --- src/blackcore/afv/audio/callsignsampleprovider.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/blackcore/afv/audio/callsignsampleprovider.cpp b/src/blackcore/afv/audio/callsignsampleprovider.cpp index 4bba124bb..bf54f6363 100644 --- a/src/blackcore/afv/audio/callsignsampleprovider.cpp +++ b/src/blackcore/afv/audio/callsignsampleprovider.cpp @@ -128,6 +128,7 @@ namespace BlackCore void CallsignSampleProvider::addOpusSamples(const IAudioDto &audioDto, float distanceRatio) { m_distanceRatio = distanceRatio; + setEffects(); QVector audio = decodeOpus(audioDto.audio); m_audioInput->addSamples(audio);