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https://github.com/swift-project/pilotclient.git
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refs #661, improved own model set handling
* fixed simulator selector * added simulator selector to own model set component * pinned last selections * fixed model cache to use "getCopy"
This commit is contained in:
@@ -62,10 +62,12 @@ namespace BlackGui
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ui->tvp_OwnModelSet->menuAddItems(CAircraftModelView::MenuOrderable);
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ui->tvp_OwnModelSet->setSorting(CAircraftModel::IndexOrderString);
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ui->tvp_OwnModelSet->initAsOrderable();
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ui->comp_SimulatorSelector->setMode(CSimulatorSelector::RadioButtons);
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connect(ui->pb_CreateNewSet, &QPushButton::clicked, this, &CDbOwnModelSetComponent::ps_buttonClicked);
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connect(ui->pb_LoadExistingSet, &QPushButton::clicked, this, &CDbOwnModelSetComponent::ps_buttonClicked);
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connect(ui->pb_SaveAsSetForSimulator, &QPushButton::clicked, this, &CDbOwnModelSetComponent::ps_buttonClicked);
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connect(ui->comp_SimulatorSelector, &CSimulatorSelector::changed, this, &CDbOwnModelSetComponent::ps_onSimulatorChanged);
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connect(&this->m_modelSetLoader, &CAircraftModelSetLoader::simulatorChanged, this, &CDbOwnModelSetComponent::ps_onSimulatorChanged);
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connect(ui->tvp_OwnModelSet, &CAircraftModelView::modelDataChanged, this, &CDbOwnModelSetComponent::ps_onRowCountChanged);
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connect(ui->tvp_OwnModelSet, &CAircraftModelView::modelChanged, this, &CDbOwnModelSetComponent::ps_modelChanged);
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@@ -74,10 +76,13 @@ namespace BlackGui
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const CSimulatorInfo sim = this->m_modelSetLoader.getSimulator();
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if (sim.isSingleSimulator())
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{
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ui->tvp_OwnModelSet->updateContainerMaybeAsync(this->m_modelSetLoader.getAircraftModels());
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// update display when all is set up
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this->m_modelSetLoader.syncronizeCache(); // make sure data are loaded
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QTimer::singleShot(500, [this, sim]()
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{
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this->ps_changeSimulator(sim);
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});
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}
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const int c = this->m_modelSetLoader.getAircraftModelsCount();
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this->ps_onRowCountChanged(c, ui->tvp_OwnModelSet->hasFilter());
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}
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CDbOwnModelSetComponent::~CDbOwnModelSetComponent()
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@@ -294,7 +299,8 @@ namespace BlackGui
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{
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if (this->m_modelSetLoader.getSimulator() == simulator) { return; } // avoid unnecessary signals
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this->m_modelSetLoader.changeSimulator(simulator);
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this->ui->le_Simulator->setText(simulator.toQString(true));
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ui->le_Simulator->setText(simulator.toQString(true));
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ui->comp_SimulatorSelector->setValue(simulator);
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}
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void CDbOwnModelSetComponent::updateDistributorOrder(const CSimulatorInfo &simulator)
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@@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>600</width>
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<height>400</height>
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<width>796</width>
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<height>224</height>
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</rect>
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</property>
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<property name="windowTitle">
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@@ -64,7 +64,23 @@
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<number>0</number>
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</property>
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<item>
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<spacer name="hs_Buttons">
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<widget class="BlackGui::Components::CSimulatorSelector" name="comp_SimulatorSelector">
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<property name="minimumSize">
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<size>
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<width>200</width>
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<height>0</height>
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</size>
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</property>
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<property name="frameShape">
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<enum>QFrame::StyledPanel</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Raised</enum>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="hs_OwnModelSetButtons">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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@@ -158,6 +174,12 @@
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<extends>QTableView</extends>
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<header>blackgui/views/aircraftmodelview.h</header>
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</customwidget>
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<customwidget>
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<class>BlackGui::Components::CSimulatorSelector</class>
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<extends>QFrame</extends>
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<header>blackgui/components/simulatorselector.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections/>
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@@ -84,15 +84,17 @@ namespace BlackGui
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const CSimulatorInfo current(getValue());
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if (simulator == current) { return; } // avoid unnecessary signals
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// checkboxes
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this->ui->cb_FSX->setChecked(simulator.fsx());
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this->ui->cb_FS9->setChecked(simulator.fs9());
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this->ui->cb_XPlane->setChecked(simulator.xplane());
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this->ui->cb_P3D->setChecked(simulator.p3d());
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if (simulator.fsx()) { this->ui->cb_FSX->setChecked(simulator.fsx()); return; }
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if (simulator.fs9()) { this->ui->cb_FS9->setChecked(simulator.fs9()); return; }
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if (simulator.xplane()) { this->ui->cb_XPlane->setChecked(simulator.xplane()); return; }
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if (simulator.p3d()) { this->ui->cb_P3D->setChecked(simulator.p3d()); return; }
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// radio buttons
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if (simulator.fsx()) { this->ui->rb_FSX->setChecked(simulator.fsx()); return; }
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if (simulator.fs9()) { this->ui->rb_FS9->setChecked(simulator.fs9()); return; }
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if (simulator.xplane()) { this->ui->rb_XPlane->setChecked(simulator.xplane()); return; }
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if (simulator.p3d()) { this->ui->rb_P3D->setChecked(simulator.p3d()); return; }
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}
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void CSimulatorSelector::setAll()
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