refs #336 Fixed CLogHandler thread safety in swiftcore.

This commit is contained in:
Mathew Sutcliffe
2014-10-16 16:36:53 +01:00
parent d0894d2cf9
commit c30bf9f61e
4 changed files with 33 additions and 13 deletions

View File

@@ -40,10 +40,7 @@ namespace BlackMisc
CLogHandler::~CLogHandler()
{
if (m_oldHandler)
{
qInstallMessageHandler(m_oldHandler);
}
qInstallMessageHandler(m_oldHandler);
}
CLogCategoryHandler *CLogHandler::handlerForCategoryPrefix(const QString &category)

View File

@@ -45,10 +45,6 @@ namespace BlackMisc
//! \warning This must only be called from the main thread.
CLogCategoryHandler *handlerForCategoryPrefix(const QString &prefix);
//! Enable or disable the default Qt handler.
//! \warning This must only be called from the main thread.
void enableConsoleOutput(bool enable);
signals:
//! Emitted when a message is logged in this process.
void localMessageLogged(const BlackMisc::CStatusMessage &message);
@@ -63,6 +59,9 @@ namespace BlackMisc
//! Called by the context to relay a message.
void logRemoteMessage(const BlackMisc::CStatusMessage &message);
//! Enable or disable the default Qt handler.
void enableConsoleOutput(bool enable);
private:
void logMessage(const BlackMisc::CStatusMessage &message);
QtMessageHandler m_oldHandler = nullptr;
@@ -80,11 +79,10 @@ namespace BlackMisc
{
Q_OBJECT
public:
public slots:
/*!
* Enable or disable the default Qt handler for messages in relevant categories.
* This can override the setting of the parent CLogHandler.
* \warning This must only be called from the main thread.
*/
void enableConsoleOutput(bool enable) { Q_ASSERT(thread() == QThread::currentThread()); m_enableFallThrough = enable; }

View File

@@ -14,12 +14,33 @@
#include <QThread>
#include <QMutex>
#include <QTimer>
#include <functional>
#include <atomic>
namespace BlackMisc
{
/*!
* Starts a single-shot timer which will run in an existing thread and call a task when it times out.
*
* Useful when a worker thread wants to push small sub-tasks back to the thread which spawned it.
* \see QTimer::singleShot()
*/
template <typename F>
void singleShot(int msec, QThread *target, F task)
{
auto *timer = new QTimer;
timer->setSingleShot(true);
timer->moveToThread(target);
QObject::connect(timer, &QTimer::timeout, [ = ]()
{
task();
timer->deleteLater();
});
QMetaObject::invokeMethod(timer, "start", Q_ARG(int, msec));
}
/*!
* Just a subclass of QThread whose destructor waits for the thread to finish.
*/