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Add validationError if .wallop is sent while not connect
Same is already done for .msg (and equivalent)
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@@ -518,7 +518,11 @@ namespace BlackCore
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{
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if (parser.countParts() < 2) { return false; }
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if (!m_fsdClient) { return false; }
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if (!this->isConnected()) { return false; }
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if (!this->isConnected())
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{
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CLogMessage(this).validationError(u"Network needs to be connected");
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return false;
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}
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const QString wallopMsg = parser.partAndRemainingStringAfter(1);
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if (wallopMsg.isEmpty())
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{
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