From c720b33ca8c06dd7228a34b14d2a798436179533 Mon Sep 17 00:00:00 2001 From: Roland Winklmeier Date: Thu, 30 Oct 2014 16:24:59 +0100 Subject: [PATCH] refs #341 Use in-class initialization for m_playerLocal and m_playerUser --- src/plugins/simulator/fs9/directplay_peer.cpp | 2 -- src/plugins/simulator/fs9/directplay_peer.h | 4 ++-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/plugins/simulator/fs9/directplay_peer.cpp b/src/plugins/simulator/fs9/directplay_peer.cpp index 9f19306c4..eca88ea8e 100644 --- a/src/plugins/simulator/fs9/directplay_peer.cpp +++ b/src/plugins/simulator/fs9/directplay_peer.cpp @@ -27,8 +27,6 @@ namespace BlackSimPlugin m_mutexHostList(QMutex::Recursive), m_callbackWrapper(this, &CDirectPlayPeer::directPlayMessageHandler) { - m_playerLocal = 0; - m_playerUser = 0; } CDirectPlayPeer::~CDirectPlayPeer() diff --git a/src/plugins/simulator/fs9/directplay_peer.h b/src/plugins/simulator/fs9/directplay_peer.h index d8d59e27f..7c44f3da4 100644 --- a/src/plugins/simulator/fs9/directplay_peer.h +++ b/src/plugins/simulator/fs9/directplay_peer.h @@ -83,9 +83,9 @@ namespace BlackSimPlugin quint32 m_packetIndex = 0; //!< Multiplayer packet index // DirectPlay Player Id's - std::atomic m_playerLocal; //!< Local player Id + std::atomic m_playerLocal = {0}; //!< Local player Id // We need the Id of the users player, because we are sending packets only to him - std::atomic m_playerUser; //!< User player Id + std::atomic m_playerUser = {0}; //!< User player Id QMutex m_mutexHostList; //!< Host list mutex