refactor: Remove build-in console

The console feature was not documented very well and was only used for a
few messages.
This commit is contained in:
Lars Toenning
2024-10-06 19:15:03 +02:00
parent 7cdec8eeb6
commit c9ef304ec9
24 changed files with 12 additions and 203 deletions

View File

@@ -145,8 +145,6 @@ void SwiftGuiStd::init()
Q_ASSERT(s);
s = connect(sGui->getIContextNetwork(), &IContextNetwork::kicked, this, &SwiftGuiStd::onKickedFromNetwork, Qt::QueuedConnection);
Q_ASSERT(s);
s = connect(sGui->getIContextSimulator(), &IContextSimulator::requestUiConsoleMessage, this, &SwiftGuiStd::onRequestedConsoleMessage, Qt::QueuedConnection);
Q_ASSERT(s);
s = connect(sGui->getIContextSimulator(), &IContextSimulator::validatedModelSet, this, &SwiftGuiStd::onValidatedModelSet, Qt::QueuedConnection);
Q_ASSERT(s);
s = connect(&m_timerContextWatchdog, &QTimer::timeout, this, &SwiftGuiStd::handleTimerBasedUpdates);
@@ -177,8 +175,6 @@ void SwiftGuiStd::init()
this->initMenus();
// info
ui->comp_MainInfoArea->getLogComponent()->appendPlainTextToConsole(sGui->swiftVersionString());
ui->comp_MainInfoArea->getLogComponent()->appendPlainTextToConsole(CBuildConfig::compiledWithInfo());
connect(ui->comp_InfoBarStatus, &CInfoBarStatusComponent::transponderModeChanged, ui->dw_InfoBarStatus, &CDockWidgetInfoBar::reloadStyleSheet, Qt::QueuedConnection);
// Show kill button