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[swift] cleanup functions
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@@ -272,6 +272,22 @@ const char * XPMPMultiplayerInit(
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*/
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const char * XPMPMultiplayerEnable(void);
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/*
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* XPMPMultiplayerDisable
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*
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* Disable drawing of multiplayer planes. Call this from XPluginDisable to release multiplayer.
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* Reverses the actions on XPMPMultiplayerEnable.
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*/
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void XPMPMultiplayerDisable(void);
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/*
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* XPMPMultiplayerCleanup
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*
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* Clean up the multiplayer library. Call this from XPluginStop to reverse the actions of
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* XPMPMultiplayerInit as much as possible.
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*/
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void XPMPMultiplayerCleanup(void);
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/*
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* XPMPLoadPlanesIfNecessary
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*
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