mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-03-30 20:15:35 +08:00
Unified formatting this->m_XX -> m_XX
This commit is contained in:
committed by
Mathew Sutcliffe
parent
6c3a0243ab
commit
d2b364c291
@@ -90,8 +90,8 @@ void SwiftGuiStd::mousePressEvent(QMouseEvent *event)
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void SwiftGuiStd::performGracefulShutdown()
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{
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if (!this->m_init) { return; }
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this->m_init = false;
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if (!m_init) { return; }
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m_init = false;
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Q_ASSERT_X(CThreadUtils::isCurrentThreadApplicationThread(), Q_FUNC_INFO, "Should shutdown in main thread");
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@@ -99,11 +99,11 @@ void SwiftGuiStd::performGracefulShutdown()
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this->stopAllTimers(true);
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// if we have a context, we shut some things down
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if (this->m_contextNetworkAvailable)
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if (m_contextNetworkAvailable)
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{
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if (sGui && sGui->getIContextNetwork() && sGui->getIContextNetwork()->isConnected())
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{
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if (this->m_contextAudioAvailable)
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if (m_contextAudioAvailable)
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{
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sGui->getIContextAudio()->leaveAllVoiceRooms();
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sGui->getIContextAudio()->disconnect(this); // break down signal / slots
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@@ -216,25 +216,25 @@ void SwiftGuiStd::ps_loginRequested()
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bool SwiftGuiStd::isContextNetworkAvailableCheck()
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{
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if (this->m_contextNetworkAvailable) return true;
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if (m_contextNetworkAvailable) return true;
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CLogMessage(this).error("Network context not available, no updates this time");
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return false;
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}
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bool SwiftGuiStd::isContextAudioAvailableCheck()
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{
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if (this->m_contextAudioAvailable) return true;
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if (m_contextAudioAvailable) return true;
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CLogMessage(this).error("Audio context not available");
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return false;
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}
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void SwiftGuiStd::ps_displayStatusMessageInGui(const CStatusMessage &statusMessage)
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{
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if (!this->m_init) { return; }
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if (!m_init) { return; }
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// used with log subscriber
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if (statusMessage.wasHandledBy(this)) { return; }
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statusMessage.markAsHandledBy(this);
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this->m_statusBar.displayStatusMessage(statusMessage);
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m_statusBar.displayStatusMessage(statusMessage);
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// main info areas
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ui->comp_MainInfoArea->displayStatusMessage(statusMessage);
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@@ -287,27 +287,27 @@ void SwiftGuiStd::ps_handleTimerBasedUpdates()
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void SwiftGuiStd::setContextAvailability()
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{
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const bool corePreviouslyAvailable = this->m_coreAvailable;
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const bool corePreviouslyAvailable = m_coreAvailable;
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if (sGui &&
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sGui->getIContextApplication() &&
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!sGui->isShuttingDown() &&
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!sGui->getIContextApplication()->isEmptyObject())
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{
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// ping to check if core is still alive
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this->m_coreAvailable = this->isMyIdentifier(sGui->getIContextApplication()->registerApplication(getCurrentTimestampIdentifier()));
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m_coreAvailable = this->isMyIdentifier(sGui->getIContextApplication()->registerApplication(getCurrentTimestampIdentifier()));
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}
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else
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{
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this->m_coreAvailable = false;
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m_coreAvailable = false;
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}
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this->m_contextNetworkAvailable = this->m_coreAvailable && sGui->getIContextNetwork() && !sGui->getIContextNetwork()->isEmptyObject();
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this->m_contextAudioAvailable = this->m_coreAvailable && sGui->getIContextAudio() && !sGui->getIContextAudio()->isEmptyObject();
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m_contextNetworkAvailable = m_coreAvailable && sGui->getIContextNetwork() && !sGui->getIContextNetwork()->isEmptyObject();
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m_contextAudioAvailable = m_coreAvailable && sGui->getIContextAudio() && !sGui->getIContextAudio()->isEmptyObject();
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// react to a change in core's availability
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if (this->m_coreAvailable != corePreviouslyAvailable)
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if (m_coreAvailable != corePreviouslyAvailable)
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{
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if (this->m_coreAvailable)
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if (m_coreAvailable)
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{
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// core has just become available (startup)
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sGui->getIContextApplication()->synchronizeLogSubscriptions();
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@@ -320,7 +320,7 @@ void SwiftGuiStd::updateGuiStatusInformation()
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{
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const QString now = QDateTime::currentDateTimeUtc().toString("yyyy-MM-dd HH:mm:ss");
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QString network("unavailable");
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if (this->m_contextNetworkAvailable)
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if (m_contextNetworkAvailable)
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{
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bool dbus = !sGui->getIContextNetwork()->isUsingImplementingObject();
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network = dbus ? now : "local";
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@@ -429,7 +429,7 @@ void SwiftGuiStd::ps_sharedInfoObjectsLoaded()
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void SwiftGuiStd::playNotifcationSound(CNotificationSounds::Notification notification) const
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{
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if (!this->m_contextAudioAvailable) { return; }
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if (!m_contextAudioAvailable) { return; }
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if (!ui->comp_MainInfoArea->getSettingsComponent()->playNotificationSounds()) { return; }
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sGui->getIContextAudio()->playNotification(notification, true);
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}
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