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Angle, added 360deg functions + formatting
This commit is contained in:
committed by
Mat Sutcliffe
parent
a8c586e174
commit
d713e8a264
@@ -42,9 +42,9 @@ namespace BlackMisc
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struct DegMinSecFractionalSec
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{
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int sign = 1; //!< 1/-1
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int deg = 0; //!< 0-359
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int min = 0; //!< 0-59
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int sec = 0; //!< 0-59
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int deg = 0; //!< 0-359
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int min = 0; //!< 0-59
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int sec = 0; //!< 0-59
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double fractionalSec = 0; //!< value < 1.0
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//! Degrees as string
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@@ -100,9 +100,15 @@ namespace BlackMisc
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//! Normalize to +- 180deg, [-179.99, 180.0]
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void normalizeToPlusMinus180Degrees();
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//! As [-179.99, 180.0] normalized heading
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//! Normalize to 0-360, [0, 359,99]
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void normalizeTo360Degrees();
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//! As [-179.99, 180.0] normalized angle
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CAngle normalizedToPlusMinus180Degrees() const;
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//! As [0, 359.99] normalized angle
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CAngle normalizedTo360Degrees() const;
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//! Normalize: -180< degrees ≤180
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static double normalizeDegrees180(double degrees, int roundDigits = -1);
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