mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-14 00:25:35 +08:00
Changed joystick search class
This finds Saitek controls at KB's place
This commit is contained in:
@@ -41,6 +41,7 @@ namespace BlackInput
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// release device before input
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if (m_directInputDevice)
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{
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m_directInputDevice->Unacquire();
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m_directInputDevice->Release();
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m_directInputDevice = nullptr;
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}
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@@ -75,7 +76,8 @@ namespace BlackInput
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return E_FAIL;
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}
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if (FAILED(hr = m_directInput->Initialize(instance, DIRECTINPUT_VERSION)))
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hr = m_directInput->Initialize(instance, DIRECTINPUT_VERSION);
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if (FAILED(hr))
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{
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CLogMessage(this).error("Direct input init failed");
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return hr;
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@@ -92,7 +94,7 @@ namespace BlackInput
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}
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HRESULT hr;
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if (FAILED(hr = m_directInput->EnumDevices(DI8DEVTYPE_JOYSTICK, enumJoysticksCallback, this, DIEDFL_ATTACHEDONLY)))
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if (FAILED(hr = m_directInput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumJoysticksCallback, this, DIEDFL_ATTACHEDONLY)))
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{
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CLogMessage(this).error("Error reading joystick devices");
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return hr;
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@@ -158,6 +160,7 @@ namespace BlackInput
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const CJoystickDeviceData &deviceData = m_availableJoystickDevices.constFirst();
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// Create device
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Q_ASSERT_X(m_directInput, Q_FUNC_INFO, "We should not get here without direct input");
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if (FAILED(hr = m_directInput->CreateDevice(deviceData.guidDevice, &m_directInputDevice, nullptr)))
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{
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// FIXME: print error message
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@@ -167,8 +170,7 @@ namespace BlackInput
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createHelperWindow();
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// Set cooperative level
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if (FAILED(hr = m_directInputDevice->SetCooperativeLevel(m_helperWindow, DISCL_NONEXCLUSIVE |
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DISCL_BACKGROUND)))
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if (FAILED(hr = m_directInputDevice->SetCooperativeLevel(m_helperWindow, DISCL_NONEXCLUSIVE | DISCL_BACKGROUND)))
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{
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// FIXME: print error message
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return hr;
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@@ -281,6 +283,12 @@ namespace BlackInput
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DIJOYSTATE2 state;
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HRESULT hr = S_OK;
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if (!m_directInputDevice)
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{
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CLogMessage(this).warning("No input device");
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return S_FALSE;
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}
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if (FAILED(hr = m_directInputDevice->Poll()))
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{
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if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED)
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@@ -355,5 +363,4 @@ namespace BlackInput
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lhs.m_offset == rhs.m_offset &&
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lhs.m_name == rhs.m_name;
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}
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} // namespace BlackInput
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} // ns
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@@ -29,17 +29,17 @@ namespace BlackInput
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//! Joystick device data
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struct CJoystickDeviceData
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{
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GUID guidDevice; //!< Device GUID
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GUID guidProduct; //!< Product GUID
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QString deviceName; //!< Device name
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GUID guidDevice; //!< Device GUID
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GUID guidProduct; //!< Product GUID
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QString deviceName; //!< Device name
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QString productName; //!< Product name
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};
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//! Joystick device input/button
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struct CJoystickDeviceInput
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{
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int m_number; //!< Input number
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int m_offset; //!< Input offset
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int m_number; //!< Input number
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int m_offset; //!< Input offset
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QString m_name; //!< Input name
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};
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@@ -98,18 +98,17 @@ namespace BlackInput
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void addJoystickDeviceInput(const DIDEVICEOBJECTINSTANCE *dev);
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//! Joystick enumeration callback
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static BOOL CALLBACK enumJoysticksCallback(const DIDEVICEINSTANCE *
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pdidInstance, VOID *pContext);
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static BOOL CALLBACK enumJoysticksCallback(const DIDEVICEINSTANCE *pdidInstance, VOID *pContext);
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//! Joystick button enumeration callback
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static BOOL CALLBACK enumObjectsCallback(const DIDEVICEOBJECTINSTANCE *dev, LPVOID pvRef);
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// todo RW: Try to use QScopedPointer. So far I could not find out how to use it with
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// IDirectInput8::CreateDevice
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IDirectInput8 *m_directInput = nullptr; //!< DirectInput object
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IDirectInputDevice8 *m_directInputDevice = nullptr; //!< DirectInput device
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// todo RW: Try to use QScopedPointer. So far I could not find out how to use it with IDirectInput8::CreateDevice
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// remark KB: if created with CoCreateInstance we do not "own" the object and cannot free the memory, and must use release
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IDirectInput8 *m_directInput = nullptr; //!< DirectInput object
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IDirectInputDevice8 *m_directInputDevice = nullptr; //!< DirectInput device
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QVector<CJoystickDeviceData> m_availableJoystickDevices; //!< List of found and available joystick devices
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QVector<CJoystickDeviceInput> m_joystickDeviceInputs; //!< List of available device buttons
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QVector<CJoystickDeviceInput> m_joystickDeviceInputs; //!< List of available device buttons
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BlackMisc::Input::CHotkeyCombination m_buttonCombination;
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@@ -118,6 +117,6 @@ namespace BlackInput
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static ATOM m_helperWindowClass;
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static HWND m_helperWindow; //!< Helper window handle
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};
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} // namespace BlackInput
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} // ns
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#endif // guard
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