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refs #703, moved context to subdir
* ns: Context * adjusted using classes
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src/blackcore/context/contextsimulatorimpl.h
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213
src/blackcore/context/contextsimulatorimpl.h
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/* Copyright (C) 2013
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* swift Project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
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#define BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
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#include "blackcore/blackcoreexport.h"
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#include "blackcore/context/contextsimulator.h"
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#include "blackcore/corefacadeconfig.h"
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#include "blackcore/settings/application.h"
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#include "blackcore/weathermanager.h"
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#include "blackmisc/aviation/airportlist.h"
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#include "blackmisc/identifier.h"
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#include "blackmisc/network/textmessagelist.h"
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#include "blackmisc/pixmap.h"
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#include "blackmisc/pq/length.h"
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#include "blackmisc/pq/time.h"
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#include "blackmisc/settingscache.h"
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#include "blackmisc/simulation/aircraftmodellist.h"
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#include "blackmisc/simulation/simulatorplugininfo.h"
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#include "blackmisc/simulation/simulatorplugininfolist.h"
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#include "blackmisc/simulation/simulatorsetup.h"
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#include "blackmisc/worker.h"
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#include <QObject>
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#include <QPair>
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#include <QString>
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namespace BlackMisc
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{
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class CDBusServer;
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namespace Aviation { class CCallsign; }
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namespace Simulation { class CSimulatedAircraft; }
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}
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namespace BlackCore
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{
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class CCoreFacade;
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class CPluginManagerSimulator;
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class ISimulator;
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namespace Context
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{
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//! Network simulator concrete implementation
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class BLACKCORE_EXPORT CContextSimulator : public IContextSimulator
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{
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Q_OBJECT
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Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTSIMULATOR_INTERFACENAME)
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friend class BlackCore::CCoreFacade;
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friend class IContextSimulator;
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public:
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//! Destructor
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virtual ~CContextSimulator();
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//! Gracefully shut down, e.g. for plugin unloading
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void gracefulShutdown();
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public slots:
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//! \copydoc IContextSimulator::getSimulatorPluginInfo()
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virtual BlackMisc::Simulation::CSimulatorPluginInfo getSimulatorPluginInfo() const override;
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//! \copydoc IContextSimulator::getAvailableSimulatorPlugins()
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virtual BlackMisc::Simulation::CSimulatorPluginInfoList getAvailableSimulatorPlugins() const override;
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//! \copydoc IContextSimulator::startSimulatorPlugin()
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virtual bool startSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
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//! \copydoc IContextSimulator::stopSimulatorPlugin()
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virtual void stopSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
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//! \copydoc IContextSimulator::getSimulatorStatus()
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virtual int getSimulatorStatus() const override;
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//! \copydoc IContextSimulator::getSimulatorSetup()
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virtual BlackMisc::Simulation::CSimulatorSetup getSimulatorSetup() const override;
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//! \copydoc IContextSimulator::getAirportsInRange
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virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override;
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//! \copydoc IContextSimulator::getInstalledModels
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virtual BlackMisc::Simulation::CAircraftModelList getInstalledModels() const override;
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//! \copydoc IContextSimulator::getInstalledModelsCount
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virtual int getInstalledModelsCount() const override;
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//! \copydoc IContextSimulator::getInstalledModelsStartingWith
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virtual BlackMisc::Simulation::CAircraftModelList getInstalledModelsStartingWith(const QString modelString) const override;
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//! \copydoc IContextSimulator::reloadInstalledModels
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virtual void reloadInstalledModels() override;
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//! \copydoc IContextSimulator::setTimeSynchronization
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virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) override;
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//! \copydoc IContextSimulator::isTimeSynchronized
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virtual bool isTimeSynchronized() const override;
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//! \copydoc IContextSimulator::getMaxRenderedAircraft
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virtual int getMaxRenderedAircraft() const override;
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//! \copydoc IContextSimulator::setMaxRenderedAircraft
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virtual void setMaxRenderedAircraft(int number) override;
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//! \copydoc IContextSimulator::getMaxRenderedDistance
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virtual BlackMisc::PhysicalQuantities::CLength getMaxRenderedDistance() const override;
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//! \copydoc IContextSimulator::setMaxRenderedDistance
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virtual void setMaxRenderedDistance(const BlackMisc::PhysicalQuantities::CLength &distance) override;
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//! \copydoc IContextSimulator::getRenderRestrictionText
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virtual QString getRenderRestrictionText() const override;
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//! \copydoc IContextSimulator::getRenderedDistanceBoundary
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virtual BlackMisc::PhysicalQuantities::CLength getRenderedDistanceBoundary() const override;
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//! \copydoc IContextSimulator::setMaxRenderedDistance
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virtual void deleteAllRenderingRestrictions() override;
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//! \copydoc IContextSimulator::isRenderingRestricted
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virtual bool isRenderingRestricted() const override;
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//! \copydoc IContextSimulator::isRenderingEnabled
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virtual bool isRenderingEnabled() const override;
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//! \copydoc IContextSimulator::getTimeSynchronizationOffset
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virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const override;
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//! \copydoc IContextSimulator::iconForModel
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virtual BlackMisc::CPixmap iconForModel(const QString &modelString) const override;
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//! \copydoc ISimulator::enableDebugMessages
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virtual void enableDebugMessages(bool driver, bool interpolator) override;
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//! \copydoc IContextSimulator::highlightAircraft
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virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override;
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//! \copydoc IContextSimulator::requestWeatherGrid
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virtual void requestWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid, const BlackMisc::CIdentifier &identifier) override;
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protected:
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//! Constructor
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CContextSimulator(CCoreFacadeConfig::ContextMode, CCoreFacade *runtime);
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//! Register myself in DBus
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CContextSimulator *registerWithDBus(BlackMisc::CDBusServer *server);
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private slots:
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//! Remote aircraft added
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void ps_addRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft);
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//! Remove remote aircraft
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void ps_removedRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
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//! Handle new connection status of simulator
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void ps_onSimulatorStatusChanged(int status);
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//! Text message received
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void ps_textMessagesReceived(const BlackMisc::Network::CTextMessageList &textMessages);
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//! Listener reports the simulator has started
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void ps_simulatorStarted(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
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//! Simulator has changed cockpit
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void ps_cockpitChangedFromSimulator(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft);
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//! Changed remote aircraft model
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void ps_changedRemoteAircraftModel(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator);
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//! Enable / disable aircraft
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void ps_changedRemoteAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator);
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//! Update simulator cockpit from context, because someone else has changed cockpit (e.g. GUI, 3rd party)
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//! \remarks set by runtime, only to be used locally (not via DBus)
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void ps_updateSimulatorCockpitFromContext(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft, const BlackMisc::CIdentifier &originator);
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//! Reads list of enabled simulators, starts listeners
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void restoreSimulatorPlugins();
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private:
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//! Load plugin, if required start listeners before
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bool loadSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo, bool withListeners);
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//! Unload plugin, if desired restart listeners
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void unloadSimulatorPlugin();
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//! Listen for single simulator
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void listenForSimulator(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo);
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//! Listen for all simulators
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void listenForAllSimulators();
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//! Call stop() on all loaded listeners
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void stopSimulatorListeners();
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QPair<BlackMisc::Simulation::CSimulatorPluginInfo, ISimulator *> m_simulatorPlugin; //!< Currently loaded simulator plugin
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CPluginManagerSimulator *m_plugins = nullptr;
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BlackMisc::CRegularThread m_listenersThread;
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BlackCore::CWeatherManager m_weatherManager { this };
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BlackMisc::CSetting<BlackCore::Settings::Application::EnabledSimulators> m_enabledSimulators { this, &CContextSimulator::restoreSimulatorPlugins };
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};
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} // namespace
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} // namespace
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#endif // guard
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