refs #703, moved context to subdir

* ns: Context
* adjusted using classes
This commit is contained in:
Klaus Basan
2016-07-09 13:50:45 +02:00
parent 299c82e113
commit d782839cb8
116 changed files with 8009 additions and 8003 deletions

View File

@@ -0,0 +1,213 @@
/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
#define BLACKCORE_CONTEXT_CONTEXTSIMULATOR_IMPL_H
#include "blackcore/blackcoreexport.h"
#include "blackcore/context/contextsimulator.h"
#include "blackcore/corefacadeconfig.h"
#include "blackcore/settings/application.h"
#include "blackcore/weathermanager.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/identifier.h"
#include "blackmisc/network/textmessagelist.h"
#include "blackmisc/pixmap.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/pq/time.h"
#include "blackmisc/settingscache.h"
#include "blackmisc/simulation/aircraftmodellist.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/simulation/simulatorplugininfolist.h"
#include "blackmisc/simulation/simulatorsetup.h"
#include "blackmisc/worker.h"
#include <QObject>
#include <QPair>
#include <QString>
namespace BlackMisc
{
class CDBusServer;
namespace Aviation { class CCallsign; }
namespace Simulation { class CSimulatedAircraft; }
}
namespace BlackCore
{
class CCoreFacade;
class CPluginManagerSimulator;
class ISimulator;
namespace Context
{
//! Network simulator concrete implementation
class BLACKCORE_EXPORT CContextSimulator : public IContextSimulator
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTSIMULATOR_INTERFACENAME)
friend class BlackCore::CCoreFacade;
friend class IContextSimulator;
public:
//! Destructor
virtual ~CContextSimulator();
//! Gracefully shut down, e.g. for plugin unloading
void gracefulShutdown();
public slots:
//! \copydoc IContextSimulator::getSimulatorPluginInfo()
virtual BlackMisc::Simulation::CSimulatorPluginInfo getSimulatorPluginInfo() const override;
//! \copydoc IContextSimulator::getAvailableSimulatorPlugins()
virtual BlackMisc::Simulation::CSimulatorPluginInfoList getAvailableSimulatorPlugins() const override;
//! \copydoc IContextSimulator::startSimulatorPlugin()
virtual bool startSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
//! \copydoc IContextSimulator::stopSimulatorPlugin()
virtual void stopSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo) override;
//! \copydoc IContextSimulator::getSimulatorStatus()
virtual int getSimulatorStatus() const override;
//! \copydoc IContextSimulator::getSimulatorSetup()
virtual BlackMisc::Simulation::CSimulatorSetup getSimulatorSetup() const override;
//! \copydoc IContextSimulator::getAirportsInRange
virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override;
//! \copydoc IContextSimulator::getInstalledModels
virtual BlackMisc::Simulation::CAircraftModelList getInstalledModels() const override;
//! \copydoc IContextSimulator::getInstalledModelsCount
virtual int getInstalledModelsCount() const override;
//! \copydoc IContextSimulator::getInstalledModelsStartingWith
virtual BlackMisc::Simulation::CAircraftModelList getInstalledModelsStartingWith(const QString modelString) const override;
//! \copydoc IContextSimulator::reloadInstalledModels
virtual void reloadInstalledModels() override;
//! \copydoc IContextSimulator::setTimeSynchronization
virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) override;
//! \copydoc IContextSimulator::isTimeSynchronized
virtual bool isTimeSynchronized() const override;
//! \copydoc IContextSimulator::getMaxRenderedAircraft
virtual int getMaxRenderedAircraft() const override;
//! \copydoc IContextSimulator::setMaxRenderedAircraft
virtual void setMaxRenderedAircraft(int number) override;
//! \copydoc IContextSimulator::getMaxRenderedDistance
virtual BlackMisc::PhysicalQuantities::CLength getMaxRenderedDistance() const override;
//! \copydoc IContextSimulator::setMaxRenderedDistance
virtual void setMaxRenderedDistance(const BlackMisc::PhysicalQuantities::CLength &distance) override;
//! \copydoc IContextSimulator::getRenderRestrictionText
virtual QString getRenderRestrictionText() const override;
//! \copydoc IContextSimulator::getRenderedDistanceBoundary
virtual BlackMisc::PhysicalQuantities::CLength getRenderedDistanceBoundary() const override;
//! \copydoc IContextSimulator::setMaxRenderedDistance
virtual void deleteAllRenderingRestrictions() override;
//! \copydoc IContextSimulator::isRenderingRestricted
virtual bool isRenderingRestricted() const override;
//! \copydoc IContextSimulator::isRenderingEnabled
virtual bool isRenderingEnabled() const override;
//! \copydoc IContextSimulator::getTimeSynchronizationOffset
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const override;
//! \copydoc IContextSimulator::iconForModel
virtual BlackMisc::CPixmap iconForModel(const QString &modelString) const override;
//! \copydoc ISimulator::enableDebugMessages
virtual void enableDebugMessages(bool driver, bool interpolator) override;
//! \copydoc IContextSimulator::highlightAircraft
virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override;
//! \copydoc IContextSimulator::requestWeatherGrid
virtual void requestWeatherGrid(const BlackMisc::Weather::CWeatherGrid &weatherGrid, const BlackMisc::CIdentifier &identifier) override;
protected:
//! Constructor
CContextSimulator(CCoreFacadeConfig::ContextMode, CCoreFacade *runtime);
//! Register myself in DBus
CContextSimulator *registerWithDBus(BlackMisc::CDBusServer *server);
private slots:
//! Remote aircraft added
void ps_addRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft);
//! Remove remote aircraft
void ps_removedRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! Handle new connection status of simulator
void ps_onSimulatorStatusChanged(int status);
//! Text message received
void ps_textMessagesReceived(const BlackMisc::Network::CTextMessageList &textMessages);
//! Listener reports the simulator has started
void ps_simulatorStarted(const BlackMisc::Simulation::CSimulatorPluginInfo &info);
//! Simulator has changed cockpit
void ps_cockpitChangedFromSimulator(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft);
//! Changed remote aircraft model
void ps_changedRemoteAircraftModel(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator);
//! Enable / disable aircraft
void ps_changedRemoteAircraftEnabled(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator);
//! Update simulator cockpit from context, because someone else has changed cockpit (e.g. GUI, 3rd party)
//! \remarks set by runtime, only to be used locally (not via DBus)
void ps_updateSimulatorCockpitFromContext(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft, const BlackMisc::CIdentifier &originator);
//! Reads list of enabled simulators, starts listeners
void restoreSimulatorPlugins();
private:
//! Load plugin, if required start listeners before
bool loadSimulatorPlugin(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo, bool withListeners);
//! Unload plugin, if desired restart listeners
void unloadSimulatorPlugin();
//! Listen for single simulator
void listenForSimulator(const BlackMisc::Simulation::CSimulatorPluginInfo &simulatorInfo);
//! Listen for all simulators
void listenForAllSimulators();
//! Call stop() on all loaded listeners
void stopSimulatorListeners();
QPair<BlackMisc::Simulation::CSimulatorPluginInfo, ISimulator *> m_simulatorPlugin; //!< Currently loaded simulator plugin
CPluginManagerSimulator *m_plugins = nullptr;
BlackMisc::CRegularThread m_listenersThread;
BlackCore::CWeatherManager m_weatherManager { this };
BlackMisc::CSetting<BlackCore::Settings::Application::EnabledSimulators> m_enabledSimulators { this, &CContextSimulator::restoreSimulatorPlugins };
};
} // namespace
} // namespace
#endif // guard