refs #316 Swiftgui using CLogMessage to emit messages.

This commit is contained in:
Mathew Sutcliffe
2014-09-25 20:54:08 +01:00
parent f7e2523eaa
commit d7a2fa3dea
4 changed files with 21 additions and 18 deletions

View File

@@ -17,6 +17,7 @@
#include "blackcore/context_application.h"
#include "blackcore/network.h"
#include "blackmisc/avaircraft.h"
#include "blackmisc/logmessage.h"
#include <QMouseEvent>
using namespace BlackCore;
@@ -229,7 +230,6 @@ bool MainWindow::isMainPageSelected(MainWindow::MainPageIndex mainPage) const
*/
void MainWindow::ps_toggleNetworkConnection()
{
CStatusMessageList msgs;
if (!this->isContextNetworkAvailableCheck()) return;
if (!this->getIContextNetwork()->isConnected())
{
@@ -251,14 +251,15 @@ void MainWindow::ps_toggleNetworkConnection()
if (this->ui->comp_MainInfoArea->getSettingsComponent()->loginStealth())
{
mode = INetwork::LoginStealth;
this->ps_displayStatusMessageInGui(CStatusMessage::getInfoMessage("login in stealth mode"));
this->ps_displayStatusMessageInGui(CLogMessage().info(this, "login in stealth mode"));
}
else if (this->ui->comp_MainInfoArea->getSettingsComponent()->loginAsObserver())
{
mode = INetwork::LoginAsObserver;
this->ps_displayStatusMessageInGui(CStatusMessage::getInfoMessage("login in observer mode"));
this->ps_displayStatusMessageInGui(CLogMessage().info(this, "login in observer mode"));
}
msgs = this->getIContextNetwork()->connectToNetwork(static_cast<uint>(mode));
CStatusMessage msg = this->getIContextNetwork()->connectToNetwork(static_cast<uint>(mode));
this->ps_displayStatusMessageInGui(msg);
this->startUpdateTimersWhenConnected();
}
else
@@ -266,9 +267,9 @@ void MainWindow::ps_toggleNetworkConnection()
// disconnect from network
this->stopUpdateTimersWhenDisconnected(); // stop update timers, to avoid updates during disconnecting (a short time frame)
if (this->m_contextAudioAvailable) this->getIContextAudio()->leaveAllVoiceRooms();
msgs = this->getIContextNetwork()->disconnectFromNetwork();
CStatusMessage msg = this->getIContextNetwork()->disconnectFromNetwork();
this->ps_displayStatusMessageInGui(msg);
}
if (!msgs.isEmpty()) this->ps_displayStatusMessagesInGui(msgs);
}
/*
@@ -277,7 +278,7 @@ void MainWindow::ps_toggleNetworkConnection()
bool MainWindow::isContextNetworkAvailableCheck()
{
if (this->m_contextNetworkAvailable) return true;
this->ps_displayStatusMessageInGui(CStatusMessage(CStatusMessage::TypeCore, CStatusMessage::SeverityError, "Network context not available, no updates this time"));
this->ps_displayStatusMessageInGui(CLogMessage().error(this, "Network context not available, no updates this time"));
return false;
}
@@ -287,7 +288,7 @@ bool MainWindow::isContextNetworkAvailableCheck()
bool MainWindow::isContextAudioAvailableCheck()
{
if (this->m_contextAudioAvailable) return true;
this->ps_displayStatusMessageInGui(CStatusMessage(CStatusMessage::TypeCore, CStatusMessage::SeverityError, "Voice context not available"));
this->ps_displayStatusMessageInGui(CLogMessage().error(this, "Voice context not available"));
return false;
}
@@ -507,13 +508,13 @@ void MainWindow::ps_toogleWindowStayOnTop()
{
flags ^= Qt::WindowStaysOnTopHint;
flags |= Qt::WindowStaysOnBottomHint;
this->ps_displayStatusMessageInGui(CStatusMessage(CStatusMessage::TypeGui, CStatusMessage::SeverityInfo, "Window on bottom"));
this->ps_displayStatusMessageInGui(CLogMessage().info(this, "Window on bottom"));
}
else
{
flags ^= Qt::WindowStaysOnBottomHint;
flags |= Qt::WindowStaysOnTopHint;
this->ps_displayStatusMessageInGui(CStatusMessage(CStatusMessage::TypeGui, CStatusMessage::SeverityInfo, "Window on top"));
this->ps_displayStatusMessageInGui(CLogMessage().info(this, "Window on top"));
}
this->setWindowFlags(flags);
this->show();