Button for "force model reload", own models component

This commit is contained in:
Klaus Basan
2019-06-08 22:05:18 +02:00
parent 1b03480fab
commit d7d10d1797
3 changed files with 50 additions and 4 deletions

View File

@@ -51,7 +51,7 @@ namespace BlackGui
ui->tvp_OwnAircraftModels->addFilterDialog();
ui->tvp_OwnAircraftModels->setDisplayAutomatically(true);
ui->tvp_OwnAircraftModels->setCustomMenu(new CLoadModelsMenu(this));
ui->tvp_OwnAircraftModels->setSimulatorForLoading(ui->comp_SimulatorSelector->getValue());
ui->tvp_OwnAircraftModels->setCorrespondingSimulator(ui->comp_SimulatorSelector->getValue());
bool c = connect(ui->tvp_OwnAircraftModels, &CAircraftModelView::requestUpdate, this, &CDbOwnModelsComponent::requestOwnModelsUpdate);
Q_ASSERT_X(c, Q_FUNC_INFO, "Connect failed");
@@ -67,14 +67,16 @@ namespace BlackGui
Q_ASSERT_X(c, Q_FUNC_INFO, "Connect failed");
c = connect(&CMultiAircraftModelLoaderProvider::multiModelLoaderInstance(), &CMultiAircraftModelLoaderProvider::cacheChanged, this, &CDbOwnModelsComponent::onCacheChanged, Qt::QueuedConnection);
Q_ASSERT_X(c, Q_FUNC_INFO, "Connect failed");
c = connect(ui->pb_ForceReload, &QPushButton::released, this, &CDbOwnModelsComponent::confirmedForcedReloadCurrentSimulator, Qt::QueuedConnection);
Q_ASSERT_X(c, Q_FUNC_INFO, "Connect failed");
// Last selection isPinned -> no sync needed
ui->comp_SimulatorSelector->setRememberSelectionAndSetToLastSelection();
const CSimulatorInfo simulator = ui->comp_SimulatorSelector->getValue();
if (simulator.isSingleSimulator())
{
ui->le_Simulator->setText(simulator.toQString(true));
m_simulator = simulator;
this->setUiSimulatorString(simulator);
const bool success = this->initModelLoader(simulator, IAircraftModelLoader::CacheOnly);
if (!success)
{
@@ -152,8 +154,8 @@ namespace BlackGui
m_simulator = simulator;
this->requestSimulatorModelsWithCacheInBackground(simulator);
ui->comp_SimulatorSelector->setValue(simulator);
ui->le_Simulator->setText(simulator.toQString());
ui->tvp_OwnAircraftModels->setSimulatorForLoading(simulator);
this->setUiSimulatorString(simulator);
ui->tvp_OwnAircraftModels->setCorrespondingSimulator(simulator);
return true;
}
@@ -255,6 +257,31 @@ namespace BlackGui
return dir;
}
void CDbOwnModelsComponent::setUiSimulatorString(const CSimulatorInfo &simulatorInfo)
{
const QString s = simulatorInfo.toQString(true);
ui->le_Simulator->setText(s);
ui->pb_ForceReload->setText(QStringLiteral("force reload '%1'").arg(s));
}
void CDbOwnModelsComponent::confirmedForcedReloadCurrentSimulator()
{
this->confirmedForcedReload(m_simulator);
}
void CDbOwnModelsComponent::confirmedForcedReload(const CSimulatorInfo &simulator)
{
QMessageBox msgBox(QMessageBox::Question, "Reload models from disk",
QStringLiteral("Completely reload '%1' models from disk?").arg(simulator.toQString(true)),
QMessageBox::Ok | QMessageBox::Cancel, this);
msgBox.setDefaultButton(QMessageBox::Cancel);
const QMessageBox::StandardButton reply = static_cast<QMessageBox::StandardButton>(msgBox.exec());
if (reply != QMessageBox::Ok) { return; }
QPointer<CDbOwnModelsComponent> ownModelsComp(qobject_cast<CDbOwnModelsComponent *>(this->parent()));
ownModelsComp->requestSimulatorModels(simulator, IAircraftModelLoader::InBackgroundNoCache);
}
void CDbOwnModelsComponent::CLoadModelsMenu::customMenu(CMenuActions &menuActions)
{
if (!sGui || sGui->isShuttingDown()) { return; }