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refs #587, allow to select model mode (include/exclude)
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63
src/blackgui/modelmodeselector.cpp
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63
src/blackgui/modelmodeselector.cpp
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/* Copyright (C) 2016
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* swift project Community / Contributors
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*
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* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "modelmodeselector.h"
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#include "ui_modelmodeselector.h"
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using namespace BlackMisc::Simulation;
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namespace BlackGui
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{
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CModelModeSelector::CModelModeSelector(QWidget *parent) :
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QFrame(parent),
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ui(new Ui::CModelModeSelector)
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{
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ui->setupUi(this);
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connect(ui->rb_Include, &QRadioButton::released, this, &CModelModeSelector::changed);
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}
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CModelModeSelector::~CModelModeSelector()
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{
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// void
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}
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BlackMisc::Simulation::CAircraftModel::ModelMode CModelModeSelector::getMode() const
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{
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if (ui->rb_Include->isChecked())
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{
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return CAircraftModel::Include;
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}
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else
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{
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return CAircraftModel::Exclude;
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}
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}
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void CModelModeSelector::setValue(CAircraftModel::ModelMode mode)
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{
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if (mode == CAircraftModel::Include)
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{
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ui->rb_Include->setChecked(true);
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}
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else
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{
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ui->rb_Exclude->setChecked(true);
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}
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}
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void CModelModeSelector::setValue(const CAircraftModel &model)
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{
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this->setValue(model.getModelMode());
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}
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void CModelModeSelector::setReadOnly(bool readOnly)
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{
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this->setEnabled(!readOnly);
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}
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}
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59
src/blackgui/modelmodeselector.h
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59
src/blackgui/modelmodeselector.h
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@@ -0,0 +1,59 @@
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/* Copyright (C) 2016
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* swift project Community / Contributors
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*
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* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_MODELMODESELECTOR_H
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#define BLACKGUI_MODELMODESELECTOR_H
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#include "blackguiexport.h"
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#include "blackmisc/simulation/aircraftmodel.h"
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#include <QFrame>
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#include <QScopedPointer>
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namespace Ui { class CModelModeSelector; }
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namespace BlackGui
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{
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/*!
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* Select the mode
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*/
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class BLACKGUI_EXPORT CModelModeSelector : public QFrame
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CModelModeSelector(QWidget *parent = nullptr);
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//! Destructor
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~CModelModeSelector();
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//! Get mode
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BlackMisc::Simulation::CAircraftModel::ModelMode getMode() const;
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//! Set mode
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void setValue(BlackMisc::Simulation::CAircraftModel::ModelMode mode);
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//! Set mode
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void setValue(const BlackMisc::Simulation::CAircraftModel &model);
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//! Read only
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void setReadOnly(bool readOnly);
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signals:
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//! Value changed
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void changed();
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private:
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QScopedPointer<Ui::CModelModeSelector> ui;
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};
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}
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#endif // guard
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59
src/blackgui/modelmodeselector.ui
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59
src/blackgui/modelmodeselector.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>CModelModeSelector</class>
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<widget class="QFrame" name="CModelModeSelector">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>88</width>
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<height>25</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Model include/exclude</string>
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</property>
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<property name="frameShape">
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Plain</enum>
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</property>
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<layout class="QHBoxLayout" name="hl_ModelModeSelector">
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<property name="leftMargin">
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<number>3</number>
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</property>
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<property name="topMargin">
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<number>3</number>
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</property>
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<property name="rightMargin">
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<number>3</number>
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</property>
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<property name="bottomMargin">
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<number>3</number>
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</property>
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<item>
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<widget class="QRadioButton" name="rb_Include">
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<property name="toolTip">
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<string>Include model</string>
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</property>
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<property name="text">
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<string>In</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="rb_Exclude">
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<property name="text">
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<string>Ex.</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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