Fix sending the correct pressure altitude for a pilot position

* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet.
* This caused a wrong altitude in radar clients.
* We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation.
* MS Flight Simulators have the pressure altitude in the APIs available.
* For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level.
* Finally, we use the new available pressure altitude to send it to the FSD server.

Maniphest Tasks: Ref T223
This commit is contained in:
Roland Winklmeier
2018-01-12 13:30:30 +01:00
committed by Klaus Basan
parent 51a90a9a71
commit de4fe44156
30 changed files with 298 additions and 43 deletions

View File

@@ -38,10 +38,11 @@ namespace BlackCore
}
//! \copydoc IContextOwnAircraft::updateOwnPosition
virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude) override
virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude, const BlackMisc::Aviation::CAltitude &pressureAltitude) override
{
Q_UNUSED(position);
Q_UNUSED(altitude);
Q_UNUSED(pressureAltitude)
logEmptyContextWarning(Q_FUNC_INFO);
return false;
}