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Fix sending the correct pressure altitude for a pilot position
* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet. * This caused a wrong altitude in radar clients. * We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation. * MS Flight Simulators have the pressure altitude in the APIs available. * For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level. * Finally, we use the new available pressure altitude to send it to the FSD server. Maniphest Tasks: Ref T223
This commit is contained in:
committed by
Klaus Basan
parent
51a90a9a71
commit
de4fe44156
@@ -38,10 +38,11 @@ namespace BlackCore
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}
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//! \copydoc IContextOwnAircraft::updateOwnPosition
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virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude) override
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virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude, const BlackMisc::Aviation::CAltitude &pressureAltitude) override
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{
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Q_UNUSED(position);
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Q_UNUSED(altitude);
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Q_UNUSED(pressureAltitude)
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logEmptyContextWarning(Q_FUNC_INFO);
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return false;
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}
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