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Fix sending the correct pressure altitude for a pilot position
* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet. * This caused a wrong altitude in radar clients. * We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation. * MS Flight Simulators have the pressure altitude in the APIs available. * For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level. * Finally, we use the new available pressure altitude to send it to the FSD server. Maniphest Tasks: Ref T223
This commit is contained in:
committed by
Klaus Basan
parent
51a90a9a71
commit
de4fe44156
@@ -120,7 +120,7 @@ namespace BlackCore
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virtual bool updateOwnIcaoCodes(const BlackMisc::Aviation::CAircraftIcaoCode &aircraftIcaoCode, const BlackMisc::Aviation::CAirlineIcaoCode &airlineIcaoCode) override;
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//! \copydoc IContextOwnAircraft::updateOwnPosition
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virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude) override;
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virtual bool updateOwnPosition(const BlackMisc::Geo::CCoordinateGeodetic &position, const BlackMisc::Aviation::CAltitude &altitude, const BlackMisc::Aviation::CAltitude &pressureAltitude) override;
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//! \copydoc IContextOwnAircraft::updateCockpit
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virtual bool updateCockpit(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2, const BlackMisc::Aviation::CTransponder &transponder, const BlackMisc::CIdentifier &originator) override;
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