Fix sending the correct pressure altitude for a pilot position

* Before this commit, only the true altitude was known for an aircraft situation. The pressure altitude was not available anywhere yet.
* This caused a wrong altitude in radar clients.
* We fix this reading the pressure altitude from the simulators and set it in the own aircraft situation.
* MS Flight Simulators have the pressure altitude in the APIs available.
* For X-Plane and emulated simulator, we need to calculate it from the pressure at sea level.
* Finally, we use the new available pressure altitude to send it to the FSD server.

Maniphest Tasks: Ref T223
This commit is contained in:
Roland Winklmeier
2018-01-12 13:30:30 +01:00
committed by Klaus Basan
parent 51a90a9a71
commit de4fe44156
30 changed files with 298 additions and 43 deletions

View File

@@ -74,12 +74,21 @@ namespace BlackGui
//! Get pitch angle
double getPitchAngleDegrees() const;
//! Get barometric pressure at mean sea level
BlackMisc::PhysicalQuantities::CPressure getBarometricPressureMsl() const;
//! Get pressure at mean sea level
double getBarometricPressureMslMillibar() const;
void bankSliderChanged(int value);
void pitchSliderChanged(int value);
void pressureSliderChanged(int value);
void bankEntered();
void resetBank();
void pitchEntered();
void resetPitch();
void pressureEntered();
void resetPressure();
QScopedPointer<Ui::CSituationForm> ui;
};