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refs #618, own component for GUI own model handling
* moved to own component * ajdjusted last selections * some renaming such as getView() -> view()
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101
src/blackgui/components/dbownmodelscomponent.h
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101
src/blackgui/components/dbownmodelscomponent.h
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/* Copyright (C) 2016
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* swift project Community / Contributors
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*
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* This file is part of swift Project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_COMPONENTS_DBOWNMODELSCOMPONENT_H
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#define BLACKGUI_COMPONENTS_DBOWNMODELSCOMPONENT_H
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#include "blackgui/models/aircraftmodellistmodel.h"
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#include "blackgui/components/data/lastselections.h"
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#include "blackgui/menus/menudelegate.h"
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#include "blackmisc/simulation/aircraftmodelloader.h"
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#include <QFrame>
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#include <QScopedPointer>
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namespace Ui { class CDbOwnModelsComponent; }
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namespace BlackGui
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{
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namespace Views { class CAircraftModelView; }
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namespace Components
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{
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/*!
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* Handling of own models on disk (the models installed for the simulator)
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*/
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class CDbOwnModelsComponent : public QFrame
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CDbOwnModelsComponent(QWidget *parent = nullptr);
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//! Destructor
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~CDbOwnModelsComponent();
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//! Own (installed) model for given model string
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BlackMisc::Simulation::CAircraftModel getOwnModelForModelString(const QString &modelString) const;
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//! Own models
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BlackMisc::Simulation::CAircraftModelList getOwnModels() const;
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//! Own models for simulator
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const BlackMisc::Simulation::CSimulatorInfo &getOwnModelsSimulator() const;
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//! Number of own models
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int getOwnModelsCount() const;
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//! Models view
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BlackGui::Views::CAircraftModelView *view() const;
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//! Access to aircraft model
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Models::CAircraftModelListModel *model() const;
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//! Graceful shutdown
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void gracefulShutdown();
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private slots:
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//! Request own models
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void ps_requestOwnModelsUpdate();
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//! Load the models
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void ps_loadInstalledModels(const BlackMisc::Simulation::CSimulatorInfo &simInfo, BlackMisc::Simulation::IAircraftModelLoader::LoadMode mode);
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//! Model loading finished
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void ps_onOwnModelsLoadingFinished(bool success, const BlackMisc::Simulation::CSimulatorInfo &simInfo);
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//! Request simulator models
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void ps_requestSimulatorModels(const BlackMisc::Simulation::CSimulatorInfo &simInfo, BlackMisc::Simulation::IAircraftModelLoader::LoadMode mode);
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private:
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QScopedPointer<Ui::CDbOwnModelsComponent> ui;
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std::unique_ptr<BlackMisc::Simulation::IAircraftModelLoader> m_modelLoader; //!< read own aircraft models
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BlackMisc::CData<BlackGui::Components::Data::DbOwnModelsComponent> m_lastInteractions {this}; //!< last interactions
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//! Init model loader
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bool initModelLoader(const BlackMisc::Simulation::CSimulatorInfo &simInfo);
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//! The menu for loading and handling own models for mapping tasks
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//! \note This is specific for that very component
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class CLoadModelsMenu : public BlackGui::Menus::IMenuDelegate
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{
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public:
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//! Constructor
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CLoadModelsMenu(CDbOwnModelsComponent *ownModelsComponent, bool separator = true) :
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BlackGui::Menus::IMenuDelegate(ownModelsComponent, separator)
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{}
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//! \copydoc IMenuDelegate::customMenu
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virtual void customMenu(QMenu &menu) const override;
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};
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};
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} // ns
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} // ns
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#endif // guard
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