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https://github.com/swift-project/pilotclient.git
synced 2026-03-30 11:55:35 +08:00
Replace several for loops with range-for loops
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@@ -583,48 +583,48 @@ namespace BlackWxPlugin
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void CWeatherDataGfs::setTemperature(const g2float *fld, double level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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if (level > 0) { gridPointIt->isobaricLayers[level].temperature = fld[gridPointIt->fieldPosition]; }
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else { gridPointIt->surfaceTemperature = fld[gridPointIt->fieldPosition]; }
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if (level > 0) { gridPoint.isobaricLayers[level].temperature = fld[gridPoint.fieldPosition]; }
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else { gridPoint.surfaceTemperature = fld[gridPoint.fieldPosition]; }
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}
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}
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void CWeatherDataGfs::setHumidity(const g2float *fld, double level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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gridPointIt->isobaricLayers[level].relativeHumidity = fld[gridPointIt->fieldPosition];
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gridPoint.isobaricLayers[level].relativeHumidity = fld[gridPoint.fieldPosition];
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}
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}
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void CWeatherDataGfs::setWindV(const g2float *fld, double level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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gridPointIt->isobaricLayers[level].windV = fld[gridPointIt->fieldPosition];
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gridPoint.isobaricLayers[level].windV = fld[gridPoint.fieldPosition];
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}
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}
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void CWeatherDataGfs::setWindU(const g2float *fld, double level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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gridPointIt->isobaricLayers[level].windU = fld[gridPointIt->fieldPosition];
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gridPoint.isobaricLayers[level].windU = fld[gridPoint.fieldPosition];
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}
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}
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void CWeatherDataGfs::setCloudCoverage(const g2float *fld, int level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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if(fld[gridPointIt->fieldPosition] > 0.0) { gridPointIt->cloudLayers[level].totalCoverage = fld[gridPointIt->fieldPosition]; }
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if(fld[gridPoint.fieldPosition] > 0.0) { gridPoint.cloudLayers[level].totalCoverage = fld[gridPoint.fieldPosition]; }
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}
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}
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void CWeatherDataGfs::setCloudLevel(const g2float *fld, int surfaceType, int level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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static const g2float minimumLayer = 0.0;
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switch(surfaceType)
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@@ -632,12 +632,12 @@ namespace BlackWxPlugin
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case LowCloudBottomLevel:
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case MiddleCloudBottomLevel:
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case HighCloudBottomLevel:
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if (fld[gridPointIt->fieldPosition] > minimumLayer) { gridPointIt->cloudLayers[level].bottomLevel = millibarToLevel(fld[gridPointIt->fieldPosition]); }
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if (fld[gridPoint.fieldPosition] > minimumLayer) { gridPoint.cloudLayers[level].bottomLevel = millibarToLevel(fld[gridPoint.fieldPosition]); }
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break;
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case LowCloudTopLevel:
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case MiddleCloudTopLevel:
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case HighCloudTopLevel:
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if (fld[gridPointIt->fieldPosition] > minimumLayer) { gridPointIt->cloudLayers[level].topLevel = millibarToLevel(fld[gridPointIt->fieldPosition]); }
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if (fld[gridPoint.fieldPosition] > minimumLayer) { gridPoint.cloudLayers[level].topLevel = millibarToLevel(fld[gridPoint.fieldPosition]); }
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break;
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default:
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Q_ASSERT(false);
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@@ -648,26 +648,26 @@ namespace BlackWxPlugin
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void CWeatherDataGfs::setCloudPressure(const g2float *fld, double level)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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if (level > 0) { /* todo */ }
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else { gridPointIt->surfacePressure = fld[gridPointIt->fieldPosition]; }
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else { gridPoint.surfacePressure = fld[gridPoint.fieldPosition]; }
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}
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}
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void CWeatherDataGfs::setSurfaceRain(const g2float *fld)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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gridPointIt->surfaceRainRate = fld[gridPointIt->fieldPosition];
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gridPoint.surfaceRainRate = fld[gridPoint.fieldPosition];
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}
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}
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void CWeatherDataGfs::setSurfaceSnow(const g2float *fld)
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{
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for (auto gridPointIt = m_gfsWeatherGrid.begin(); gridPointIt < m_gfsWeatherGrid.end(); ++gridPointIt)
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for (auto &gridPoint : m_gfsWeatherGrid)
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{
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gridPointIt->surfaceSnowRate = fld[gridPointIt->fieldPosition];
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gridPoint.surfaceSnowRate = fld[gridPoint.fieldPosition];
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}
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}
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