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Ref T28, background updater: consolidate DB and model data in background
* automatically reload DB data * consolidate models with DB data
This commit is contained in:
committed by
Mathew Sutcliffe
parent
6a96913974
commit
f12b69bb87
84
src/blackcore/db/backgrounddataupdater.h
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84
src/blackcore/db/backgrounddataupdater.h
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/* Copyright (C) 2017
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKCORE_DB_BACKGROUNDDATAUPDATER_H
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#define BLACKCORE_DB_BACKGROUNDDATAUPDATER_H
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#include "blackcore/data/dbcaches.h"
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#include "blackcore/blackcoreexport.h"
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#include "blackmisc/simulation/data/modelcaches.h"
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#include "blackmisc/network/entityflags.h"
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#include "blackmisc/worker.h"
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#include <QMap>
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namespace BlackCore
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{
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namespace Db
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{
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/**
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* Update and consolidation of DB data
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*/
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class BLACKCORE_EXPORT CBackgroundDataUpdater : public BlackMisc::CContinuousWorker
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{
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public:
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//! Log categories
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static const BlackMisc::CLogCategoryList &getLogCategories();
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//! Constructor
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CBackgroundDataUpdater(QObject *owner);
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//! Destructor
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virtual ~CBackgroundDataUpdater();
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//! Is shutting down?
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//! \threadsafe
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bool isShuttingDown() const;
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//! Enabled (running)?
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//! \threadsafe
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bool isEnabled() const;
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//! Graceful shutdown
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//! \threadsafe
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void gracefulShutdown();
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//! Enable updates
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void startUpdating(int updateTimeSecs);
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private:
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std::atomic<bool> m_shutdown { false }; //!< marker it is shutting down
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std::atomic<bool> m_enabled { false }; //!< marker it is enabled
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int m_cycle = 0; //!< cycle
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bool m_inWork = false; //!< indicates a running update
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QTimer m_updateTimer { this };
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BlackMisc::Simulation::Data::CModelCaches m_modelCaches { false, this }; //!< caches
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BlackMisc::Simulation::Data::CModelSetCaches m_modelSetCaches { false, this }; //!< caches
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QMap<QString, QDateTime> m_dbModelsLatestChange;
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//! Do the udpate checks
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void doWork();
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//! Read of new DB data
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void triggerInfoReads();
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//! Sync the model cache
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void syncModelOrModelSetCacheWithDbData(BlackMisc::Simulation::Data::IMultiSimulatorModelCaches &cache);
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//! Sync DB entity
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void syncDbEntity(BlackMisc::Network::CEntityFlags::Entity entity) const;
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//! Still enabled etc.
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bool entryCheck() const;
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};
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} // ns
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} // ns
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#endif // guard
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