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Had to withdraw 3Vector3D, since they store values internally as float (idiotic design). Hence qreal will be dropped. Started with Unit tests.
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@@ -29,7 +29,7 @@ public:
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* \brief init with value
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* \param fillValue
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*/
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CMatrix1x3(qreal fillValue) : CMatrixBase(fillValue) {}
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CMatrix1x3(double fillValue) : CMatrixBase(fillValue) {}
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/*!
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* \brief Copy constructor
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@@ -43,7 +43,7 @@ public:
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* \param c2
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* \param c3
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*/
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CMatrix1x3(qreal c1, qreal c2, qreal c3) : CMatrixBase()
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CMatrix1x3(double c1, double c2, double c3) : CMatrixBase()
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{
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this->m_matrix(0, 0) = c1;
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this->m_matrix(0, 1) = c2;
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