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Had to withdraw 3Vector3D, since they store values internally as float (idiotic design). Hence qreal will be dropped. Started with Unit tests.
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@@ -74,8 +74,6 @@ CMatrix3x1 CMatrix3x3::getColumn(int column) const
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return CMatrix3x1(this->getElement(0, column), this->getElement(1, column), this->getElement(2, column));
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}
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} // namespace
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} // namespace
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