Change the operating system name from OSX to MacOS everywhere

Summary:
- Changed the name in all build artifacts
- Everywhere in C++

Reviewers: #swift_pilot_client, kbasan

Reviewed By: #swift_pilot_client, kbasan

Subscribers: jenkins

Maniphest Tasks: T205

Differential Revision: https://dev.swift-project.org/D69
This commit is contained in:
Roland Winklmeier
2017-12-06 22:49:03 +01:00
parent d7d4fdff2c
commit f53ec46d20
26 changed files with 85 additions and 78 deletions

View File

@@ -13,8 +13,8 @@
#include "win/joystickwindows.h"
#elif defined(Q_OS_LINUX)
#include "linux/joysticklinux.h"
#elif defined(Q_OS_OSX)
#include "osx/joystickmac.h"
#elif defined(Q_OS_MACOS)
#include "macos/joystickmacos.h"
#else
#error "Platform is not supported!"
#endif
@@ -33,8 +33,8 @@ namespace BlackInput
std::unique_ptr<IJoystick> ptr(new CJoystickWindows(parent));
#elif defined(Q_OS_LINUX)
std::unique_ptr<IJoystick> ptr(new CJoystickLinux(parent));
#elif defined(Q_OS_OSX)
std::unique_ptr<IJoystick> ptr(new CJoystickMac(parent));
#elif defined(Q_OS_MACOS)
std::unique_ptr<IJoystick> ptr(new CJoystickMacOS(parent));
#endif
return ptr;