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Load P3D 64 bit SimConnect shared library at runtime
This aligns the behavior and concept with the 32 bit FSX version. SimConnect is loaded at runtime, depending on the version being selected. It also adds a featuren to change the P3D SimConnect version at runtime by unloading the previous and loading a new one. ref T349
This commit is contained in:
committed by
Klaus Basan
parent
0f140cb155
commit
f63008dd3f
@@ -147,9 +147,6 @@ namespace BlackConfig
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//! \returns 32, 64 or -1 (in case no info is possible)
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static int buildWordSize();
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//! P3D 64 bit build version
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static const QString &p3dX64BuildVersion(); // defined in buildconfig_gen.cpp.in
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private:
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//! Major version
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static int versionMajor(); // defined in buildconfig_gen.cpp.in
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@@ -141,12 +141,6 @@ const QString &BlackConfig::CBuildConfig::gitHeadSha1()
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return gitHeadSha1;
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}
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const QString &BlackConfig::CBuildConfig::p3dX64BuildVersion()
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{
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static const QString p3dX64BuildVersion(\"$$P3D_X64_VERSION\"); // libraries.pri
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return p3dX64BuildVersion;
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}
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namespace Private
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{
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const QDateTime lastCommitTimestampImpl()
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