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refs #386, performance issues
* keep split per callsign map in IInterpolator (so it is available for all interpolators) * Interpolator using CWorker, so it can run in background * added signals to provider to add split situations / callsigns * adjustments to airspace / context for those signals * thread safe access to those from interpolator * renamed from rendered to remote aircraft as discussed * adjust samples * removed no longer required functions in timestampobjectlist * changed connectioStatusChanged from uint -> int
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@@ -110,7 +110,7 @@ namespace BlackGui
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this->tabBar()->setTabText(ap, aps);
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}
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void CAircraftComponent::ps_connectionStatusChanged(uint from, uint to)
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void CAircraftComponent::ps_connectionStatusChanged(int from, int to)
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{
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INetwork::ConnectionStatus fromStatus = static_cast<INetwork::ConnectionStatus>(from);
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INetwork::ConnectionStatus toStatus = static_cast<INetwork::ConnectionStatus>(to);
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@@ -74,7 +74,7 @@ namespace BlackGui
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void ps_onRowCountChanged(int count, bool withFilter);
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//! Connection status has been changed
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void ps_connectionStatusChanged(uint from, uint to);
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void ps_connectionStatusChanged(int from, int to);
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private:
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QScopedPointer<Ui::CAircraftComponent> ui;
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