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refs #386, performance issues
* keep split per callsign map in IInterpolator (so it is available for all interpolators) * Interpolator using CWorker, so it can run in background * added signals to provider to add split situations / callsigns * adjustments to airspace / context for those signals * thread safe access to those from interpolator * renamed from rendered to remote aircraft as discussed * adjust samples * removed no longer required functions in timestampobjectlist * changed connectioStatusChanged from uint -> int
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@@ -216,8 +216,9 @@ void SwiftGuiStd::ps_onConnectionTerminated()
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/*
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* Connection status changed
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*/
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void SwiftGuiStd::ps_onConnectionStatusChanged(uint /** from **/, uint to)
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void SwiftGuiStd::ps_onConnectionStatusChanged(int from, int to)
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{
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Q_UNUSED(from);
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this->updateGuiStatusInformation();
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INetwork::ConnectionStatus newStatus = static_cast<INetwork::ConnectionStatus>(to);
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