Propagate FacilityType and LoginMode to value objects

This commit is contained in:
Roland Rossgotterer
2019-09-13 11:07:38 +02:00
parent 4772aadc1a
commit fa6e7108c7
21 changed files with 243 additions and 56 deletions

View File

@@ -15,7 +15,6 @@
#include <QScopedPointer>
#include "blackcore/data/networksetup.h"
#include "blackcore/network.h"
#include "blackmisc/network/data/lastserver.h"
#include "blackmisc/network/entityflags.h"
#include "blackmisc/network/fsdsetup.h"
@@ -23,6 +22,7 @@
#include "blackmisc/settingscache.h"
#include "blackmisc/datacache.h"
#include "blackmisc/network/connectionstatus.h"
#include "blackmisc/network/loginmode.h"
namespace Ui { class CNetworkDetailsComponent; }
namespace BlackGui
@@ -79,10 +79,10 @@ namespace BlackGui
bool isVoiceSetupOverrideEnabled() const;
//! Login mode
BlackCore::INetwork::LoginMode getLoginMode() const;
BlackMisc::Network::CLoginMode getLoginMode() const;
//! Login mode
void setLoginMode(BlackCore::INetwork::LoginMode mode);
void setLoginMode(BlackMisc::Network::CLoginMode mode);
//! Reset state
void resetState();