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Move aircraft matching out of simulator plugins
All model matching will be done simulator independent in CContextSimulator. The simulator specific part is kept in the model set. This also caused the signal modelMatchingCompleted to be renamed to aircraftRenderingChanged, since the name wasn't accurate anymore. Both getInstalledModels(), getInstalledModelsCount() and iconForModel() were removed from the ISimulator interface. refs #765
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@@ -96,6 +96,9 @@ namespace BlackCore
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//! A single model has been matched for given aircraft
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void modelMatchingCompleted(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Aircraft rendering changed
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void aircraftRenderingChanged(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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//! Emitted when own aircraft model changes
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void ownAircraftModelChanged(const BlackMisc::Simulation::CSimulatedAircraft &aircraft);
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