Move aircraft matching out of simulator plugins

All model matching will be done simulator independent in
CContextSimulator. The simulator specific part is kept in the model
set.
This also caused the signal modelMatchingCompleted to be renamed to
aircraftRenderingChanged, since the name wasn't accurate anymore.
Both getInstalledModels(), getInstalledModelsCount() and iconForModel()
were removed from the ISimulator interface.

refs #765
This commit is contained in:
Roland Winklmeier
2016-09-11 20:18:26 +02:00
parent 079c790aa7
commit fb3df51013
14 changed files with 98 additions and 128 deletions

View File

@@ -93,11 +93,9 @@ namespace BlackSimPlugin
virtual bool updateOwnSimulatorCockpit(const BlackMisc::Simulation::CSimulatedAircraft &aircraft, const BlackMisc::CIdentifier &originator) override;
virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const override;
virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const override;
virtual BlackMisc::Simulation::CAircraftModelList getInstalledModels() const override;
virtual BlackMisc::Aviation::CAirportList getAirportsInRange() const override;
virtual bool setTimeSynchronization(bool enable, const BlackMisc::PhysicalQuantities::CTime &offset) override;
virtual BlackMisc::PhysicalQuantities::CTime getTimeSynchronizationOffset() const override { return BlackMisc::PhysicalQuantities::CTime(0, BlackMisc::PhysicalQuantities::CTimeUnit::hrmin()); }
virtual BlackMisc::CPixmap iconForModel(const QString &modelString) const override;
//! @}
//! Creates an appropriate dbus connection from the string describing it